From bmad
Initializes test framework for Unity, Unreal, or Godot game engines. Useful when users mention 'test framework' or 'set up testing'.
How this skill is triggered — by the user, by Claude, or both
Slash command
/bmad:gds-test-frameworkThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Follow the instructions in [workflow.md](workflow.md).
Follow the instructions in workflow.md.
npx claudepluginhub urso/claudev --plugin bmadGenerates automated tests for gameplay systems in Godot projects. Activates on user requests like 'automate tests' or 'generate tests'.
Guides TDD workflows for Godot 4.3+ projects using GUT and gdUnit4 testing frameworks for GDScript and C#, including framework selection, test structure, CI runs, and patterns.
Guides choosing between plain C#, edit mode, play mode, and smoke testing for Unity features. Useful when adding tests or fixing slow/brittle suites.