From unity-architect
Scan a Unity project's codebase and propose architecture improvements — patterns, anti-patterns, tech debt, and structural recommendations.
How this skill is triggered — by the user, by Claude, or both
Slash command
/unity-architect:analyzeThis skill is limited to the following tools:
The summary Claude sees in its skill listing — used to decide when to auto-load this skill
Analyze the Unity project architecture: $ARGUMENTS
Analyze the Unity project architecture: $ARGUMENTS
npx claudepluginhub newtro/unityplugin --plugin unity-architectValidates Unity C# scripts for best practices, performance patterns like component caching and StringBuilder use, and Unity conventions. Use when reviewing or checking code quality.
Organize Unity project paths so code, content, tests, editor tooling, and build assets stay discoverable and maintainable.
Applies Unity project coding guidelines before any code change. Reads project-specific rules, modern Unity patterns, event function docs, and API references.