How this skill is triggered — by the user, by Claude, or both
Slash command
/overcooked:toggleThis skill is limited to the following tools:
The summary Claude sees in its skill listing — used to decide when to auto-load this skill
Toggle overcooked mode on/off. Run:
scripts/toggle.shsounds/CookingWarning_Accelerating_FINAL_v2.mp3sounds/FireIgnition.mp3sounds/FireIgnition1.mp3sounds/FireIgnition2.mp3sounds/FireIgnition3.mp3sounds/ImCooked.mp3sounds/Item_PickUp_01.mp3sounds/Item_PickUp_02.mp3sounds/Item_PickUp_03.mp3sounds/Item_PickUp_04.mp3sounds/Item_PickUp_05.mp3sounds/Item_PutDown_01.mp3sounds/Item_PutDown_02.mp3sounds/Item_PutDown_03.mp3sounds/Item_PutDown_04.mp3sounds/Item_PutDown_05.mp3Toggle overcooked mode on/off. Run:
${CLAUDE_PLUGIN_ROOT}/skills/toggle/scripts/toggle.sh
Output:
npx claudepluginhub baehenrys/personal-toolkit --plugin overcookedManage Claude Code sound feedback — select, enable/disable sound packs, adjust volume, mute/unmute, play test sounds, and view status.
Enables voice conversations with Claude Code using speech-to-text and text-to-speech. Includes setup, diagnostics, and MCP-based voice interaction.
Manages game sound effects in Claude Code: set volume, switch packs, manage rotations, toggle events, list packs, and test sounds.