By Logos-Liber
Manage Unity game development projects through Claude Code, including project management, asset access, C# scripting, and build operations, with background monitoring of Claude's actions via a Node.js observer script.
Asset pipeline and build engineer that manages asset import settings, build configurations, platform targets, content packaging, and CI/CD for game projects
Deeply analyzes game project codebases by detecting engine type, tracing game systems, mapping architecture layers, and documenting dependencies across Unity, Unreal, Godot, Three.js, and Orleans projects
Core engine and systems programmer that builds rendering pipelines, physics systems, memory management, ECS architectures, and low-level engine features across Unity, Unreal, Godot, and Three.js
Gameplay and mechanics programmer that implements player controllers, AI behaviors, combat systems, inventory, UI/HUD, and game state machines across all supported engines
Level, scene, and world designer that builds scene graphs, world layouts, spawn systems, trigger volumes, lighting, navigation meshes, and environment configuration
Cross-engine design pattern comparison for game development including ECS, state machines, networking, and common architectures
Cross-engine game development conventions and standards for the game-dev team
Godot Engine patterns, Node tree architecture, Signals, Resources, and GDScript/C# conventions
Microsoft Orleans patterns for distributed game servers, Grains, Silos, persistence, and multiplayer game architecture
Three.js and React Three Fiber patterns, scene graph management, disposal, and TypeScript conventions
Matches all tools
Hooks run on every tool call, not just specific ones
Uses power tools
Uses Bash, Write, or Edit tools
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Agent team plugins for Claude Code. Each team is a pre-configured group of specialized agents that collaborate through phased workflows to deliver high-quality results.
| Team | Description | Agents | Primary Focus |
|---|---|---|---|
| fullstack-dev | Full-stack development | 5 | Frontend, Backend, QA, DevOps |
| game-dev | Multi-engine game development | 6 | Unity, Unreal, Godot, Three.js, Orleans |
| marketing-seo | Marketing, SEO, and social media | 5 | Content creation, SEO, engagement |
| data-science | Data science and ML | 5 | Data analysis, ML models, MLOps |
| devops-cloud | DevOps and cloud infrastructure | 5 | CI/CD, deployment, observability |
| design-ux | Design and UX | 5 | User research, UI/UX, accessibility |
| security | Security and compliance | 5 | Code security, vulnerability scanning |
| documentation | Technical documentation | 5 | API docs, tutorials, guides |
| qa-testing | QA and testing | 5 | Automated testing, performance, quality |
| mobile-dev | Mobile development | 5 | iOS, Android, cross-platform |
| 3d-design | 3D design and assets | 7 | Modeling, animation, rigging, VTuber |
Full-stack development team with frontend, backend, QA, and DevOps agents
/fullstack-dev:fullstack Build a user dashboard with authentication
/fullstack-dev:status
Multi-engine game development team covering Unity, Unreal, Godot, Three.js/R3F, and Orleans distributed servers
/game-dev:game Implement a character controller system
/game-dev:status
Marketing, SEO, and social media team for content creation, optimization, and engagement
/marketing-seo:marketing Create a content marketing campaign for SaaS product
/marketing-seo:status
Data science and machine learning team for data analysis, ML model development, and MLOps
/data-science:data Build a predictive model for customer churn
/data-science:status
DevOps and cloud team for infrastructure, CI/CD, deployment, and observability
/devops-cloud:devops Set up a production-ready CI/CD pipeline
/devops-cloud:status
Design and UX team for user research, UI/UX design, wireframing, and accessibility
npx claudepluginhub logos-liber/atlas-agent-teams3D design team for modeling, animation, rigging, texturing, VTuber creation, and asset optimization
Full-stack development team with frontend, backend, QA, and DevOps agents that collaborate through phased workflows
Design and UX team for user research, UI/UX design, wireframing, and accessibility
DevOps and cloud team for infrastructure, CI/CD, deployment, and observability
QA and testing team for automated testing, test coverage, performance testing, and quality assurance
Harness-native ECC operator layer - 67 agents, 271 skills, 92 legacy command shims, reusable hooks, rules, selective install profiles, and production-ready workflows for Claude Code, Codex, OpenCode, Cursor, and related agent harnesses
Access thousands of AI prompts and skills directly in your AI coding assistant. Search prompts, discover skills, save your own, and improve prompts with AI.
Feature development with code-architect/explorer/reviewer agents, CLAUDE.md audit and session learnings, and Agent Skills creation with eval benchmarking from Anthropic.
Reliable automation, in-depth debugging, and performance analysis in Chrome using Chrome DevTools and Puppeteer
Comprehensive feature development workflow with specialized agents for codebase exploration, architecture design, and quality review
Complete developer toolkit for Claude Code