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From game-dev
Cross-engine game development conventions and standards for the game-dev team
How this skill is triggered — by the user, by Claude, or both
Slash command
/game-dev:gamedev-conventionsThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
- Detect and follow the project's existing engine and code conventions
PascalCase for types, camelCase or snake_case per engine conventionnpx claudepluginhub logos-liber/atlas-agent-teamsGuides creation, editing, and verification of skills for AI coding agents using test-driven development with subagent scenarios. Use when authoring or debugging skills.