From openbpx
Manipulates properties in Unreal Engine .uasset exports via BPX prop CLI: lists decoded props with warnings, sets/adds/removes values using JSON paths, with dry-run and backup options.
How this skill is triggered — by the user, by Claude, or both
Slash command
/openbpx:bpx-propThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
> **PREREQUISITE:** Read [bpx-shared](../bpx-shared/SKILL.md).
PREREQUISITE: Read bpx-shared.
bpx prop list <file.uasset> --export <n>
bpx prop set <file.uasset> --export <n> --path <dot.path> --value '<json>' [--dry-run] [--backup]
bpx prop add <file.uasset> --export <n> --spec '<json>' [--dry-run] [--backup]
bpx prop remove <file.uasset> --export <n> --path <dot.path> [--dry-run] [--backup]
list: decodes properties for one export and includes warnings.set: updates an existing property value at --path.add: appends a new top-level property from --spec JSON.remove: removes a property at --path.[!CAUTION] This command includes write-capable operations. Confirm intent and run
--dry-runfirst.
| Command | Use when | Notable defaults |
|---|---|---|
list | decodes properties for one export and includes warnings. | Read-only path; safe for discovery. |
set | updates an existing property value at --path. | Run --dry-run first and use --backup for real writes. |
add | appends a new top-level property from --spec JSON. | Run --dry-run first and use --backup for real writes. |
remove | removes a property at --path. | Run --dry-run first and use --backup for real writes. |
prop list immediately before prop set/add/remove to avoid stale assumptions.bpx prop list ./Sample.uasset --export 1
bpx prop set ./Sample.uasset --export 1 --path MyProperty --value '{"value":1}' [--dry-run] [--backup]
bpx prop add ./Sample.uasset --export 1 --spec '{"value":1}' [--dry-run] [--backup]
bpx prop remove ./Sample.uasset --export 1 --path MyProperty [--dry-run] [--backup]
npx claudepluginhub wilddogjp/openbpx --plugin openbpxInspects and updates export headers in .uasset files via BPX CLI commands: list by class/object, view details, set fields with dry-run and backup.
Guides creation, editing, and verification of skills for AI coding agents using test-driven development with subagent scenarios. Use when authoring or debugging skills.