Defines VFX authoring rules balancing readability, style fit, and performance. Use when building combat/interaction effects or when VFX cost or readability degrades.
How this skill is triggered — by the user, by Claude, or both
Slash command
/everything-game-dev-code:vfx-pipelineThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Create VFX authoring and integration rules that preserve readability, style fit, and performance.
Create VFX authoring and integration rules that preserve readability, style fit, and performance.
npx claudepluginhub mrcalderon3d/everything-game-dev-codeDefines technical art pipelines to align content creation, shaders, import settings, and performance constraints. Useful when art production needs guardrails or visual features cause instability.
Routes asset creation requests to the appropriate specialist skill based on media type (2D, 3D, audio, video, animation, VFX). Disambiguates via clarifying questions then dispatches to dedicated pipelines.
3D graphics, shaders, VFX, lighting, rendering optimization. Create stunning visuals with production-ready techniques.