From grimoire
Builds a structured opponent scouting report identifying tactical patterns, key personnel, set piece tendencies, and exploitable weaknesses for coaches preparing a game plan.
How this skill is triggered — by the user, by Claude, or both
Slash command
/grimoire:design-opponent-scouting-reportThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Build a structured analysis of an opponent that surfaces actionable tactical patterns, key threats, and exploitable weaknesses — with the coaching points that translate directly into a game plan.
Build a structured analysis of an opponent that surfaces actionable tactical patterns, key threats, and exploitable weaknesses — with the coaching points that translate directly into a game plan.
Adopted by: Every elite team sport organization (EPL clubs, NFL franchises, NBA teams, international rugby programs) employs performance analysts to produce structured opponent scouting reports. The New Zealand All Blacks, USWNT, and Golden State Warriors coaching staff have published the use of video analysis and scouting systems as core components of preparation. Impact: Hughes & Franks (2008) demonstrated that systematic performance analysis produces more accurate identification of opponent patterns than coach memory alone — coaches typically recall <60% of key match events accurately within 30 minutes of a game. Film-based scouting in the NFL has been credited as a primary driver of coaching advantage since the Walsh 49ers era. Structured scouting enables players to mentally rehearse specific opponent behaviors before the match — reducing cognitive load during competition.
Identify what information is available and relevant:
Scope the report to the questions that matter for your game plan — not everything about the opponent.
For team sports, identify:
For individual sports (tennis, boxing, martial arts): replace shape analysis with stance, footwork patterns, and common set-up sequences.
Identify 3-5 key individuals who disproportionately influence the opponent:
For each key player: strengths (do not allow), weaknesses (exploit), tendencies (turning direction, preferred foot, habitual movement patterns), and one specific defensive/offensive assignment relevant to your team.
Set pieces are structured enough to be pre-programmed and are high-value in many sports:
Identify 1-2 exploitable tendencies and 1-2 primary threats to defend against.
Translate analysis into specific opportunities:
Prioritize: identify the 2-3 highest-probability exploitation opportunities, not 10.
Structure the deliverable for use by coaching staff and athletes:
Length matters: a 40-slide scouting report delivered 12 hours before a match is unusable. Athletes retain 2-3 key points.
Deliver the report in a team meeting:
npx claudepluginhub jeffreytse/grimoire --plugin grimoireBuilds a tactical game plan by analyzing opponent weaknesses, team strengths, and match context using performance indicators and decision rules.
Analyses football match and season data: shot maps, xG timelines, passing networks, pressing, and team comparisons. Adapts depth to user experience level.
Classifies players, managers, or agents into configurable archetypes via Bayesian inference over observed behavior. Returns normalized posterior, MAP archetype, confidence, feature contributions, and counterplay hints.