From grimoire
Analyzes recurring problems using the Systems Iceberg model to identify patterns, structures, and mental models for durable solutions.
How this skill is triggered — by the user, by Claude, or both
Slash command
/grimoire:apply-systems-icebergThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Move analysis from visible events down through patterns and structures to the mental models that sustain them — then intervene at the right level.
Move analysis from visible events down through patterns and structures to the mental models that sustain them — then intervene at the right level.
Adopted by: Shell (scenario planning — credited with anticipating the 1970s oil price shocks, cited in Harvard Business Review as a landmark strategic foresight case), Unilever, P&G, Ford, and hundreds of Fortune 500 organizational learning programs. Adopted by WHO, UNICEF, and World Bank for health and development system diagnostics. MIT Sloan School of Management teaches it as core organizational learning methodology. Impact: Peter Senge's "The Fifth Discipline" (1990) sold 2M+ copies and was named one of the most influential management books of the 20th century by HBR. Teams applying systems thinking identify structural causes of recurring problems — fixing the structure eliminates recurrence, while event-level fixes produce the same problem again within months. Shell's use is the most-cited example of strategic foresight in modern business. Why best: Most organizational problem-solving operates at the event level — something goes wrong, someone fixes it. The same problem returns. The Iceberg Model makes visible the three hidden levels driving every event: patterns of behavior over time, the structures generating those patterns, and the mental models that make those structures seem natural or inevitable. Intervening at the structure or mental model level produces durable change; intervening at the event level produces whack-a-mole.
Sources: Senge, "The Fifth Discipline" (1990); Meadows, "Thinking in Systems" (2008); Waters Foundation Applied Systems Thinking; HBR, "Planning as Learning" (de Geus, 1988)
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EVENTS
"What just happened?"
[visible, reactive]
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PATTERNS & TRENDS
"Has this happened before?"
[requires data over time]
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SYSTEMIC STRUCTURES
"What is causing the pattern?"
[relationships, incentives, feedback loops]
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MENTAL MODELS
"What assumptions make this structure seem normal?"
[beliefs, values, worldviews — hardest to change]
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Leverage: Events = lowest leverage, highest visibility. Mental models = highest leverage, lowest visibility.
State the specific observable event that triggered concern. Be precise — vague events produce vague analysis.
Bad: "Our team has communication problems."
Good: "Three features shipped in Q3 had integration bugs discovered post-launch
that were not caught in review."
Collect data over time. Ask: has this happened before? How often? Is it getting better or worse?
If it's a one-off, the Iceberg may be unnecessary — treat the event directly. If it's recurring, proceed to Level 3.
Ask: what relationships, incentives, policies, or feedback loops produce this pattern?
Probe with these questions:
Document the structure as a causal loop diagram if the system is complex:
[Deadline pressure] → [skip review] → [integration bugs] → [more firefighting] → [less time for process] → [more deadline pressure]
Ask: what beliefs, assumptions, or values make this structure seem acceptable or inevitable to the people in it?
These are not character flaws — they are the operating assumptions of the system. They are also where the deepest leverage lives.
Techniques to surface mental models:
| Level | Intervention type | Durability | Speed |
|---|---|---|---|
| Event | React, fix the symptom | Days | Fast |
| Pattern | Adaptive response, track trends | Weeks | Moderate |
| Structure | Redesign incentives, feedback, constraints | Months | Slow |
| Mental model | Shift beliefs, reframe assumptions | Years | Very slow |
Default to structure-level interventions — they are durable without requiring years of culture change. Mental model change is highest leverage but often infeasible in short timeframes; design structures that work with existing mental models instead.
For structure-level interventions:
Before full rollout, test with a small pilot and watch for unintended consequences — systems often compensate in unexpected ways.
Staying at the event level. "We fixed the bug. Done." The structure that produced the bug is still running. Next sprint, a different bug.
Confusing pattern with structure. "We always have integration bugs in Q3" is a pattern. The structure is: no integration environment exists until Q3 feature freeze, so bugs are only discoverable then. These are different levels — one describes, the other explains.
Mental model interventions without structural support. "We need a culture of quality" (mental model) without changing review incentives (structure) produces posters, not change.
Causal loop diagrams as the deliverable. The diagram is a thinking tool, not the output. The output is the identified intervention point and the intervention design.
npx claudepluginhub jeffreytse/grimoire --plugin grimoireMatches recurring system behavior patterns to Senge's eight archetypes (e.g., 'Fixes that Fail') to identify root causes and high-leverage interventions.
Maps a visible event into underlying patterns, structures, and mental models using the Iceberg model. Use when a class or team needs systemic understanding before action.
Maps feedback loops, identifies system archetypes, and ranks interventions by Meadows' leverage hierarchy for complex problems with interconnected components.