By rbergman
Agent Teams patterns for multi-agent coordination, deliberation, and collaborative workflows. Experimental — requires CLAUDE_CODE_EXPERIMENTAL_AGENT_TEAMS.
Spawn a deliberation council to debate a decision, evaluate a spec, or explore trade-offs
Run team-based adversarial refinement on a bead or spec using Agent Teams debate
Run collaborative team-based code review where reviewers discuss and challenge each other's findings
Multi-perspective brainstorming using Agent Teams. Spawn 2-3 teammates with different analytical angles who explore a design space simultaneously while the human observes and steers via the lead. Falls back to dm-work:brainstorming for simpler design work.
Reusable team composition templates for common multi-agent workflows. Includes templates for research, review, refinement, implementation, and council teams, plus beads-teams bridge patterns.
Multi-perspective deliberation using Agent Teams. Spawn 3-5 teammates with different viewpoints and optionally different models to debate decisions, evaluate specs, or explore trade-offs. Inspired by karpathy/llm-council.
Activate at session start when using Agent Teams for complex multi-agent work. Establishes team lead role with delegation protocols, teammate spawning, model selection, and beads integration. You coordinate the team; teammates implement.
Transform ambiguous specs into implementable work items through live adversarial debate using Agent Teams. Evolves dm-work:dialectical-refinement from sequential pipeline to simultaneous multi-agent debate. Use for l/xl complexity tasks.
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A personal Claude Code plugin marketplace for workflows, skills, and agents that I use daily.
This is my personal repo. It reflects my workflows, preferences, and experiments. YMMV.
If something here is useful to you, great. If not, no worries.
# Add the marketplace
claude plugin marketplace add rbergman/dark-matter-marketplace
# Install plugins
claude plugin install dm-work@dark-matter-marketplace
claude plugin install dm-lang@dark-matter-marketplace
# ... or any other dm-* plugin
# Update after changes
claude plugin marketplace update dark-matter-marketplace
All components use the dm-* plugin prefix with semantic groupings:
| Plugin | Prefix | Example |
|---|---|---|
| dm-arch | Architecture patterns | dm-arch:solid-architecture |
| dm-team | Agent Teams patterns | dm-team:lead |
| dm-game | Game development | dm-game:game-design |
| dm-lang | Language expertise | dm-lang:typescript-pro |
| dm-tool | Tool design patterns | dm-tool:agent-dx-cli |
| dm-work | Workflow tools | dm-work:orchestrator |
Commands use /dm-work:command format (e.g., /dm-work:rotate).
dark-matter-marketplace/
├── plugins/ # Installable Claude Code plugins
│ ├── architecture/ # dm-arch: SOLID, data-oriented patterns
│ ├── game-dev/ # dm-game: design methodology, perf optimization
│ ├── language-pro/ # dm-lang: Go, Rust, TypeScript, Python, just
│ ├── teams/ # dm-team: Agent Teams orchestration and collaboration
│ ├── tooling/ # dm-tool: CLI/MCP/API design for agents
│ └── workflow/ # dm-work: orchestration, specs, subagents
├── references/ # Non-installable reference materials
│ ├── CLAUDE.md # Global Claude instructions
│ ├── workflow.md # Human guide to the dev loop
│ ├── official-plugins.md # Official Anthropic plugins guide
│ ├── lsp-setup.md # LSP configuration and troubleshooting
│ ├── lang-skill-adaptation.md # Adapting skills + DX testing
│ ├── multi-agent-coordination.md # Three tiers: subagents vs Agent Teams vs Gastown
│ └── testing-agent-teams.md # Testing guide for dm-team plugin
└── README.md
SOLID principles and data-oriented design patterns.
| Component | Type | Purpose |
|---|---|---|
dm-arch:solid-architecture | Skill | SOLID principles, composition patterns, module organization, side-effect boundaries |
dm-arch:data-oriented-architecture | Skill | Registry-based dispatch, capability composition, infrastructure-first development |
Workflow tools for spec refinement, context management, and subagent delegation.
npx claudepluginhub rbergman/dark-matter-marketplace --plugin dm-teamExpert language skills: Go, Rust, TypeScript, Python, Just - idiomatic patterns, type systems, and build tools
Workflow tools: spec refinement, compression, peer review, competitive generation, and subagent delegation
Architecture patterns: SOLID principles, composition, data-oriented design, and module organization
Comprehensive game development skills: vision, systems architecture, mechanics evaluation, balance, economy, motivation, encounters, narrative, multiplayer, accessibility, audio, data-driven design, experience design, player UX, progression, game feel, playtest methodology, per-frame performance, and PixiJS 8 bootstrapping
The team-architecture factory for Claude Code — a meta-skill that turns a domain description into an agent team and the skills they use, with six pre-defined team-architecture patterns (Pipeline, Fan-out/Fan-in, Expert Pool, Producer-Reviewer, Supervisor, Hierarchical Delegation). Claude Code용 팀 아키텍처 팩토리: 도메인 한 문장을 에이전트 팀과 스킬 세트로 변환하는 메타 스킬.
Agent Teams スキルを設計・構築するためのベストプラクティスガイド。サブエージェント定義、SendMessage 通信プロトコル、タスク依存管理、PostToolUse Hook ログ、MCP ツール統合、コンテキストファイル設計を網羅。7つの実績あるチームスキルから抽出したパターン集
Intelligently compose and deploy Claude Code Agent Teams. Auto-selects optimal team composition from 24+ agents and 83+ skills across 5 scopes, generates task dependency graphs, and orchestrates multi-agent workflows with a single command.
Orchestrate multi-agent teams for parallel code review, hypothesis-driven debugging, and coordinated feature development using Claude Code's Agent Teams
AI team role and worker manager for multi-agent development workflows.
Multi-agent team orchestration for Claude Code. Set up parallel AI agent teams with file-based planning, progress tracking, and role-based collaboration.