From rust-1337
Rust production patterns. Use when: building Rust CLI, backend, frontend, or native apps. Covers axum, tonic, sqlx, Leptos, Dioxus, Tauri, clap, tokio. Production gotchas (blocking, cancellation, mutex), ownership decisions, crate selection. Routes to specialized domains: embedded, FFI, proc-macros, proxies/data-plane.
How this skill is triggered — by the user, by Claude, or both
Slash command
/rust-1337:skills/build-rustThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Production-grade patterns that separate competent from exceptional Rust developers.
Production-grade patterns that separate competent from exceptional Rust developers.
.clone() is a decision about allocation (community convention)Heuristic from Steve Klabnik (Rust core team, 12+ years experience): "Following this rule will get you through 95% of situations."
| Context | Use | Why |
|---|---|---|
| Struct fields | String | Owned data lives with struct |
| Function params | &str | Accept any string via deref |
| Return (from input) | &str | Zero-cost slice |
| Return (newly created) | String | Caller needs ownership |
| Conditional modification | Cow<'_, str> | Clone-on-write |
| Factor | Generics | dyn Trait |
|---|---|---|
| Performance | Faster (static dispatch) | Slower (vtable) |
| Binary size | Larger | Smaller |
| Heterogeneous collections | No | Yes |
Rule: Default to generics. Use dyn for heterogeneous collections or plugin systems.
Writing a library?
├── YES → thiserror (callers match on variants)
└── NO (application) → Need pretty diagnostics?
├── YES → color-eyre (CLI) or miette (source snippets)
└── NO → anyhow
| Workload | Choice | Rule |
|---|---|---|
| CPU-bound | Threads / spawn_blocking | Never block async workers |
| High-concurrency I/O | Async | Scales to millions |
| Simple concurrency | Threads | Avoid async complexity |
Guideline: Keep work between .await points brief (microseconds to tens of milliseconds). Tokio uses cooperative scheduling with budget-based yielding since v0.2.14 — tasks that exceed budget get nudged to yield, but long-running sync work still starves the runtime (tokio preemption blog).
Well-established patterns from tokio documentation and production experience.
spawn_blocking() for CPU work; async alternatives for I/O// Wrong
async fn bad() {
std::thread::sleep(Duration::from_secs(2)); // Blocks worker
}
// Correct
async fn good() {
tokio::task::spawn_blocking(|| heavy_computation()).await.unwrap();
}
std::sync::Mutex guard held across .await deadlocks (tokio shared-state tutorial)await_holding_lock catches this)tokio::sync::Mutex// Deadlock risk
async fn bad(mutex: Arc<std::sync::Mutex<i32>>) {
let guard = mutex.lock().unwrap();
some_async_op().await; // Guard held!
}
// Safe: explicit drop
async fn good(mutex: Arc<std::sync::Mutex<i32>>) {
{
let mut guard = mutex.lock().unwrap();
*guard += 1;
} // Dropped before await
some_async_op().await;
}
read is safe, read_line is NOTCancellationToken (tokio-util)select! or timeout, verify each branch's cancellation safety in docscargo tree --edges features (Cargo book)default-features = falsecargo tree -e features -i <crate> to check resolutionclone(), to_string(), format!(), Vec growth (community pattern)perf lintswith_capacity(), SmallVec, Cow, shrink_to_fit()Rc<RefCell<T>> cycles leak memory (Rust Book ch15)Weak<T> for back-edges; consider arenas| Obsolete | Replacement | Reference |
|---|---|---|
lazy_static! | std::sync::LazyLock | Rust 1.80 |
once_cell (most uses) | std::sync::OnceLock | Rust 1.70 |
async-std | smol (or tokio) | Deprecated March 2025 |
structopt | clap v4 derive | clap 3.0 release |
async-trait (some cases) | Native async fn in traits | Rust 1.75 |
| async closure workarounds | Native async || {} closures | Rust 1.85 |
ansi_term | nu-ansi-term | RUSTSEC-2021-0139 |
wee_alloc | Default allocator or Talc | RUSTSEC-2022-0054 |
Note: async-trait still needed for dyn Trait with async methods.
Compile-time type safety for IDs:
struct UserId(u64);
struct OrderId(u64);
fn process_user(id: UserId) { /* ... */ }
// process_user(OrderId(1)); // Won't compile!
struct ConfigBuilder {
required_field: Option<String>,
optional_field: Option<i32>,
}
impl ConfigBuilder {
fn required_field(mut self, val: String) -> Self {
self.required_field = Some(val);
self
}
fn build(self) -> Result<Config, BuilderError> {
Ok(Config {
required_field: self.required_field.ok_or(BuilderError::MissingField)?,
optional_field: self.optional_field.unwrap_or_default(),
})
}
}
Use typed-builder crate in production.
Compile-time state machine enforcement:
struct Connection<State> { /* ... */ _state: PhantomData<State> }
struct Disconnected;
struct Connected;
struct Authenticated;
impl Connection<Disconnected> {
fn connect(self) -> Connection<Connected> { /* ... */ }
}
impl Connection<Connected> {
fn authenticate(self, creds: &str) -> Connection<Authenticated> { /* ... */ }
}
impl Connection<Authenticated> {
fn query(&self, sql: &str) -> Result<Data, Error> { /* ... */ }
}
// Can't call query() on unauthenticated connection - won't compile
When to use: Required state transitions, protocol implementations.
// Bad
fn validate(data: &str, strict: bool) { /* ... */ }
// Good
enum Validation { Strict, Lenient }
fn validate(data: &str, mode: Validation) { /* ... */ }
#[derive(Debug, thiserror::Error)]
pub enum Error {
#[error("invalid input: {0}")]
InvalidInput(String),
#[error("network error")]
Network(#[from] std::io::Error),
#[error(transparent)]
Other(#[from] anyhow::Error),
}
pub type Result<T> = std::result::Result<T, Error>;
use anyhow::{Context, Result, bail, ensure};
fn process() -> Result<()> {
let data = read_file()
.with_context(|| format!("failed to read config"))?;
ensure!(!data.is_empty(), "config file is empty");
if invalid(&data) {
bail!("invalid configuration format");
}
Ok(())
}
Rules:
.unwrap() in library code.expect() without useful message// Anti-pattern: decoupled check
if !users.is_empty() { let user = users[0]; }
// Better: coupled via match
match users.as_slice() {
[] => handle_empty(),
[single] => handle_one(single),
[first, ..] => handle_multiple(first),
}
Insight: "Data lives forever or for duration of event loop."
Copy IDs instead of referenceslet sorted = {
let mut temp = get_data();
temp.sort();
temp // Immutable from here
};
Ext (RFC 445)Load reference based on project context:
| Detected | Load |
|---|---|
clap, lexopt, CLI binary | cli.md |
axum, tonic, sqlx, API/service | backend.md |
leptos, dioxus, wasm-bindgen, browser WASM | frontend.md |
tauri, egui, desktop/mobile app | native.md |
#![no_std], cortex-m, embassy, rtic | embedded.md |
pingora, rama, proxy, xds | data-plane.md |
bindgen, cbindgen, cxx, PyO3, unsafe | ffi-unsafe.md |
proc-macro = true, syn, quote | proc-macros.md |
reqwest, HTTP client, protocols | networking.md |
| Crate selection questions | ecosystem.md |
| Project setup, CI, configs | tooling.md |
| Deep async patterns, tokio internals | async.md |
| Don't | Do | Why |
|---|---|---|
.unwrap() in libs | Return Result | Callers can't recover |
.clone() to fix borrow checker | Redesign ownership | Hidden allocation, wrong model |
Arc<Mutex<T>> everywhere | Channels, message passing | Deadlock risk, contention |
String for everything | Newtypes, enums | Type safety |
pub by default | pub(crate), minimal exposure | API surface control |
Hold mutex across .await | Drop before await | Deadlock |
lazy_static! | LazyLock | Deprecated |
| Block in async | spawn_blocking | Starves runtime |
cargo clippy -- -W clippy::pedantic # Lints
cargo nextest run # Faster tests | cargo deny check # Deps
cargo tree --edges features # Feature resolution
cargo bloat --release # Binary size
| Need | Crate |
|---|---|
| Errors (lib) | thiserror |
| Errors (app) | anyhow |
| Serialization | serde, serde_json, toml |
| CLI | clap (or lexopt for minimal) |
| Async | tokio |
| HTTP | reqwest (client), axum (server) |
| Logging | tracing |
| Testing | proptest, nextest, insta |
npx claudepluginhub yzavyas/claude-1337 --plugin rust-1337Enforces idiomatic Rust patterns for ownership, error handling, enums, traits, concurrency, and crate structure.
Enforces idiomatic Rust patterns for ownership, borrowing, error handling with Result/anyhow/thiserror, traits, concurrency via Arc/Mutex/channels/async, and crate design. Use for writing, reviewing, refactoring Rust code.
Guides Rust development patterns including ownership, borrow checker, async, error handling with thiserror/anyhow, and production ecosystem tools like tokio, serde, axum, sqlx.