From claudeclaw
Creates Claude Code skills at project or global scope by prompting for specs, generating SKILL.md with trigger phrases and instructions, and writing to disk.
How this skill is triggered — by the user, by Claude, or both
Slash command
/claudeclaw:create-skillThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Create new skills for Claude Code. Use `$ARGUMENTS` to determine what the user wants.
Create new skills for Claude Code. Use $ARGUMENTS to determine what the user wants.
A skill is a SKILL.md file inside a skills/<skill-name>/ directory. It uses YAML frontmatter:
---
name: my-skill
description: Short description of when to trigger this skill. Include trigger phrases so Claude knows when to activate it.
---
# Skill Title
Instructions for what Claude should do when this skill is triggered.
my-skill)Skills can be created at two levels:
<project-root>/skills/<skill-name>/SKILL.md~/.claude/skills/<skill-name>/SKILL.md~/.claude/Ask the user conversationally what the skill should do, what scope (project or global), and what name they want. Suggest ideas based on context.
Based on their answers, generate the SKILL.md content:
name in kebab-casedescription with plenty of trigger phrases so Claude knows when to activate itCreate the skill:
skills/<skill-name>/SKILL.md relative to project root~/.claude/skills/<skill-name>/SKILL.mdConfirm creation and show the user:
/<plugin-name>:<skill-name> or just by asking naturally (Claude auto-triggers based on description)npx claudepluginhub yymlvu/claudeclaw_for_qq --plugin claudeclawCreates new skills for Claude Code. Guides users through defining skill behavior, scope (project or global), and generating SKILL.md files with proper frontmatter and trigger phrases.
Guides creating Claude Code skills: clarify purpose, set file structure, configure frontmatter like disable-model-invocation, user-invocable, hooks. Triggers on 'create skill' requests.
Create new Skills for Claude Code including YAML frontmatter, descriptions, instructions, and structure. Use when creating, building, or designing skills, or when asked about skill creation, structure, best practices, or debugging skills that don't activate properly.