From danielpetro-skills
Shapes high-taste Flutter UI implementation using product intent, Material and Cupertino fit, theming, motion, accessibility, performance, and visual QA. Use when designing, redesigning, reviewing, or polishing Flutter and Dart interfaces, Material 3 apps, Cupertino-style flows, interaction feel, theme tokens, component states, or app-specific visual systems.
How this skill is triggered — by the user, by Claude, or both
Slash command
/danielpetro-skills:flutter-design-tasteThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Build Flutter interfaces that feel intentional, native where needed, brand-specific where useful, and robust across screen sizes, input modes, text scale, theme mode, and performance constraints.
references/ACCESSIBILITY.mdreferences/COMPONENTS.mdreferences/DESIGN_SYSTEM.mdreferences/EXAMPLES.mdreferences/GOOGLE_FONTS_LOADING.mdreferences/HAPTICS.mdreferences/ICON_PRECACHE.mdreferences/IMAGE_LOADING.mdreferences/MATERIAL_CUPERTINO.mdreferences/MATERIAL_TAP_EFFECTS.mdreferences/MOTION.mdreferences/NULL_DISPLAY.mdreferences/NUMBER_FORMATTING.mdreferences/PERFORMANCE.mdreferences/PRESSABLE_SPRING.mdreferences/PRODUCT_SURFACE.mdreferences/REVIEW_CHECKLIST.mdreferences/SPRING_ANIMATIONS.mdreferences/SWIPE_ACTION_HINTS.mdreferences/TEXT_SELECTION.mdBuild Flutter interfaces that feel intentional, native where needed, brand-specific where useful, and robust across screen sizes, input modes, text scale, theme mode, and performance constraints.
Look for:
Before changing visuals, name the target in plain terms:
For user-visible UI work, run the repo's established checks and capture evidence for changed states. Use the official Flutter skills for responsive layout, routing, widget tests, widget previews, integration tests, and layout-error repair rather than duplicating those workflows here.
Report:
npx claudepluginhub welldundun/skillsCreates, edits, and optimizes skills for Claude Code, including drafting, evaluating with test prompts, iterating on performance, and improving skill descriptions for better triggering accuracy.