From forge
Build or redesign frontend UI that doesn't look templated or AI-generated. Use when creating components, pages, landing pages, or restyling existing UI — before writing CSS/markup, and before shipping any visual work.
How this skill is triggered — by the user, by Claude, or both
Slash command
/forge:design-uiThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
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Default AI design fails because it reaches for statistical clichés. This skill replaces "looks fine" with deliberate, checkable taste. The premise: bad AI UI is predictable, so the fixes can be mechanical.
Before any markup, state one line: "Reading this as a <page kind> for <audience>, vibe <word>, leaning <direction>." Then set three dials (1-10) and let them drive choices:
The dials are constraints, not decoration — let the value gate the technique: MOTION_INTENSITY ≤ 3 → no scroll-jacking/parallax, hover/focus only; VISUAL_DENSITY ≤ 3 → generous whitespace, one primary action per view. If a choice violates its dial, change the choice.
Pick a single aesthetic and execute it fully — minimalist editorial (Notion/Linear), high-end agency, brutalist/industrial, etc. Averaging directions produces mush. If the user hasn't chosen, propose one with rationale.
These are the AI tells; treat them as hard checks, not suggestions:
#8B5CF6-family default gradients.shadow-md-equivalent); no default linear/ease-in-out timing. Use intentional borders, layered/soft shadows, and ≥1 custom easing or spring. (Tailwind names are just examples — the rule is the rendered property, so it applies equally on vanilla CSS, styled-components, SwiftUI, etc.)Render the real view (dev-preview harness + headless browser / Playwright with system Chrome), then re-read the screenshots — don't infer from CSS. Make it a mechanical gate: capture at 390 / 768 / 1280 px widths, save to a scratch dir, and forbid "done" unless those files exist and you've inspected them for spacing, hierarchy, contrast, overflow, and small-screen fit. A screenshot you never open is not verification. (This is forge:verify applied to pixels.)
Before "done," tick: direction committed · type deliberate · spacing rhythm consistent · hierarchy clear · states (hover/focus/empty/error) handled · responsive checked · text contrast ≥ 4.5:1 (WCAG AA) on the rendered output · visible focus ring on every interactive element · all motion gated behind prefers-reduced-motion: no-preference · all bans above honestly clear · rendered-and-eyeballed. If any box can't be honestly ticked, it isn't finished.
For reference-image-first workflows (generate comps, then build to match), the tasteskill:imagegen-* and tasteskill:image-to-code skills complement this — this skill is the code-side taste enforcer.
Provides behavioral guidelines to reduce common LLM coding mistakes, focusing on simplicity, surgical changes, assumption surfacing, and verifiable success criteria.
Searches, retrieves, and installs Agent Skills from prompts.chat registry using MCP tools like search_skills and get_skill. Activates for finding skills, browsing catalogs, or extending Claude.
npx claudepluginhub vasu-devs/forge --plugin forge