From qq
Explains architecture and logic of specified modules or designs in plain language with analogies, code breakdowns, design rationale, and pitfalls. Uses tykit for live Unity state queries.
How this skill is triggered — by the user, by Claude, or both
Slash command
/qq:explainThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Respond in the user's preferred language (detect from their recent messages, or fall back to the language setting in CLAUDE.md).
Respond in the user's preferred language (detect from their recent messages, or fall back to the language setting in CLAUDE.md).
Explain the architecture and logic of a specified module or design in plain, approachable language.
In a Unity project: when explaining "how does X work right now", complement source-reading with live state queries via tykit (
get-properties/get-field/get-array/inspect). This catches the common failure mode of explaining what the code says it does vs what it actually does. Seeshared/tykit-first.md.
Arguments: $ARGUMENTS
Docs/, Documentation/, or AGENTS.md) to understand the design intentnpx claudepluginhub tykisgod/quick-questionExplains code for project newcomers with structured coverage of purpose, rationale, connections, design decisions, and non-obvious details. Use for 'explain this', 'what does this do', or onboarding.
Explains complex code, files, or concepts using structural search and mermaid diagrams. Useful for architecture, data flow, and design analysis.
Explains complex code, algorithms, and system architectures through clear narratives, diagrams, and step-by-step breakdowns for developers at all levels.