From tkm
Assigns nicknames (max 7 chars) to Pokémon in your Tokenmon party. Lists party via CLI, prompts for Pokémon ID/name and nickname if unspecified, sets via CLI, confirms in status/party views.
How this skill is triggered — by the user, by Claude, or both
Slash command
/tkm:nameThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Name a Pokémon in your party. The nickname shows in status and party views, and can be used to call it with `/tkm:call`.
Name a Pokémon in your party. The nickname shows in status and party views, and can be used to call it with /tkm:call.
"${CLAUDE_PLUGIN_ROOT}/bin/tsx-resolve.sh" "${CLAUDE_PLUGIN_ROOT}/src/cli/tokenmon.ts" party
If the user already specified a Pokémon and nickname (e.g. "불꽃숭이한테 파이숭이라고 이름 붙여줘"), skip to Step 3.
Otherwise, use AskUserQuestion to ask:
"${CLAUDE_PLUGIN_ROOT}/bin/tsx-resolve.sh" "${CLAUDE_PLUGIN_ROOT}/src/cli/tokenmon.ts" nickname <포켓몬_ID_또는_이름> <닉네임>
Example: nickname 390 파이숭이 or nickname 불꽃숭이 파이숭이
Show the result message from the CLI. The nickname will now appear in status and party as:
파이숭이 (불꽃숭이)
npx claudepluginhub thunderconch/tkm --plugin tkmTriggers reactions for called Pokémon by name in Korean, reads EV bond from party data via CLI, increments on calls, shows sprite, responds by EV tier.
Uses 5 specialist agents to propose, evaluate, and refine app/service names from branding, legal risk, digital presence (SEO/ASO/SNS), and global (multilingual/pronunciation) angles. Manages iterative sessions with persistent context files and round logs.
Generates validated brand names for products via strategic analysis, creative generation, qualitative scoring, and due diligence including domain availability and trademark screening. Outputs naming brief and report.