From suaveplan-primitives
Use when implementing or debugging code that uses @suaveplan/bytes: Low-level byte utilities: hex/base64/utf8 encoding, Uint8Array helpers, UUID conversion.
How this skill is triggered — by the user, by Claude, or both
Slash command
/suaveplan-primitives:bytesThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Low-level byte utilities for the Suaveplan monorepo: lossless hex/base64/UTF-8 encoding, `Uint8Array` manipulation, and UUID conversion. No native addons; depends only on platform globals (`TextEncoder`, `atob`/`btoa`, `crypto.randomUUID`) and `@suaveplan/error` for typed errors.
Low-level byte utilities for the Suaveplan monorepo: lossless hex/base64/UTF-8 encoding, Uint8Array manipulation, and UUID conversion. No native addons; depends only on platform globals (TextEncoder, atob/btoa, crypto.randomUUID) and @suaveplan/error for typed errors.
@suaveplan/bytes.import { /* see API Reference below */ } from "@suaveplan/bytes";
Workspace dependencies: @suaveplan/error, @suaveplan/types
This skill is intentionally short. The package's own documentation is the authoritative source — read these in order:
packages/primitives/bytes/README.md — overview, install, quick-start, module indexpackages/primitives/bytes/src/**/*.md — co-located docs per implementation file (Purpose, Features, Basic + Advanced examples, full API reference, Implementation notes — all packages in genesis ship ≥200 words per module)packages/primitives/bytes/package.json exports map — every subpath you can import fromWhen the user asks an API question, read the relevant co-located .md first; do not answer from training-data memory.
@suaveplan/error@suaveplan/typesThis SKILL.md is auto-generated by suaveplan-skills/scripts/generate-skills.ts from the package's README. Do not edit by hand — re-run the generator after the README changes.
npx claudepluginhub suaveplan/suaveplan-skills --plugin suaveplan-primitivesCreates, edits, and optimizes skills for Claude Code, including drafting, evaluating with test prompts, iterating on performance, and improving skill descriptions for better triggering accuracy.