From lll-animation
DEPRECATED — Use `phase1-css-cube` instead. This skill covers the old Julia Miocene 2-div + pseudo-element technique. The workshop now uses the Desandro 6-div approach documented in the phase1-css-cube skill. This skill is retained for reference only.
How this skill is triggered — by the user, by Claude, or both
Slash command
/lll-animation:css-3d-cubeThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
This skill is deprecated. Use these active skills instead:
This skill is deprecated. Use these active skills instead:
phase1-css-cube — CSS cube construction (Desandro 6-div technique, face positioning, isometric projection)isometric-rolling-cube — Rolling animation, pivot technique, direction logic, boundary enforcementnpx claudepluginhub simon-tanna/lll-animation-plugin --plugin lll-animationCreates CSS/JS-based 3D animations including perspective transforms, flip cards, cube rotations, parallax depth, and tilt-on-hover effects without WebGL. For React/TSX components.
Creates 3D scenes, interactive experiences, and visual effects using Three.js. Handles WebGL rendering, animations, and 3D visualizations.
Builds interactive 3D web scenes with Three.js using WebGL/WebGPU. Guides on scenes, cameras, renderers, geometries, materials, meshes, lights, animations, and OrbitControls.