From maxmcp
Provides Max/MSP techniques for poly~ polyphony and voice management, bpatcher modularity, pattr parameter storage, audio/MIDI signal chains, sampling rate handling, and multi-stage initialization.
How this skill is triggered — by the user, by Claude, or both
Slash command
/maxmcp:max-techniquesThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Practical techniques and patterns for building robust Max/MSP patches, covering poly~/bpatcher architecture, parameter management, and common pitfalls.
Practical techniques and patterns for building robust Max/MSP patches, covering poly~/bpatcher architecture, parameter management, and common pitfalls.
Practical techniques for poly~ voice management and multi-instance communication.
Key topics:
thispoly~ + sprintf + forwardmc.poly~ caveatsSee poly~ Techniques Reference
Reusable component patterns with bpatcher.
Key topics:
send/receive names via argumentsbpatcher + poly~ for per-voice UISee bpatcher Techniques Reference
State persistence and parameter control using pattr, pattrstorage, and the Parameter Inspector.
Key topics:
pattr/pattrstoragelive.thisdevice vs Parameter Inspector)pattr naming collisions in bpatcherSee pattr & Parameters Reference
Proven patterns for safe and reliable patch behavior.
Key topics:
dspstate~ to avoid Nyquist issueschange for feedback loop preventionclosebang cleanup, output safety chainSee Tips Reference
Sequential initialization pattern using chained delay → trigger → send for standalone apps and installations.
Key topics:
delay → t b b → send building blocknpx claudepluginhub signalcompose/maxmcpProvides techniques and best practices for Max for Live development, including Live Object Model access with live.path/object/observer, device namespaces, pattr persistence, and Push2 mapping.
Creates a reusable DAW mix template with standardized bus architecture, channel strip groups, parallel compression, and processing chains to streamline session setup and ensure consistent signal flow.
Generates emergent algorithmic music patterns using Pattrns Lua engine in Renoise. For euclidean rhythms, evolving breakbeats, generative melodies, textures, and live coding in breakbeat, IDM, jazz, ambient styles.