From rune
Scans codebase structure, detects frameworks like Node/TypeScript, Rust, Python, Go, Java via key files. Finds files, patterns, dependencies with glob, grep, ls. Read-only.
How this skill is triggered — by the user, by Claude, or both
Slash command
/rune:scoutThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Fast, lightweight codebase scanning. Scout is the eyes of the Rune ecosystem.
Fast, lightweight codebase scanning. Scout is the eyes of the Rune ecosystem.
When invoked, perform these steps:
Map the project layout:
Glob with **/* to understand directory structureBash to run ls on key directories (root, src, lib, app)package.json → Node.js/TypeScriptCargo.toml → Rustpyproject.toml / setup.py → Pythongo.mod → Gopom.xml / build.gradle → JavaTodoWrite: [
{ content: "Scan project structure", status: "in_progress" },
{ content: "Run targeted file search", status: "pending" },
{ content: "Map dependencies", status: "pending" },
{ content: "Detect conventions", status: "pending" },
{ content: "Generate codebase map (if full scan)", status: "pending" },
{ content: "Generate scout report", status: "pending" }
]
Search-first principle: Before building anything new, scout checks if a solution already exists — in the codebase, in package registries, or in available MCP servers.
Adopt / Extend / Compose / Build decision matrix:
When scout finds the caller's target domain, classify the situation:
ADOPT — Exact match exists (in codebase, npm, PyPI, MCP). Use as-is.
EXTEND — Partial match exists. Extend/configure existing solution.
COMPOSE — Multiple pieces exist. Wire them together.
BUILD — Nothing suitable exists. Build from scratch.
Report the classification to the calling skill. This informs Phase 2 (PLAN) in cook — ADOPT and EXTEND are vastly cheaper than BUILD.
Quick checks before deep search:
Grep the codebase for existing implementations of the target functionalitypackage.json / pyproject.toml / Cargo.toml for relevant installed packagesBased on the scan request, run focused searches:
Glob to find files matching the target domain:
**/*auth*, **/*login*, **/*session***/*.controller.*, **/*.route.*, **/*.handler.***/*.model.*, **/*.schema.*, **/*.entity.*Grep to search for specific patterns:
pattern: "function <name>" or "def <name>"pattern: "class <Name>"pattern: "import.*<module>" or "from <module>"Read to examine the most relevant files (max 10 files, prioritize by relevance)Verification gate: At least 1 relevant file found, OR confirm the target does not exist.
Scout's default is "max 10 file reads" — but the real question is whether additional reads are productive. Track saturation across Phase 2 searches:
Entity tracking: As you scan files, extract key entities (function names, class names, imports, API endpoints, config keys). Maintain a running set of discovered entities.
| Signal | Threshold | Meaning | Action |
|---|---|---|---|
| New entity ratio | Last 2 file reads added <2 new entities | Search is exhausted for this domain | STOP scanning, move to Phase 3 |
| Content similarity | Last 2 files share >70% of the same imports/patterns | Files are in the same module, redundant reads | Skip remaining files in this directory |
| Query variation | 3+ Glob/Grep queries with different patterns all return the same files | All search angles converge | Domain is fully mapped, proceed |
When saturation detected: Emit in Scout Report:
### Saturation
- Reached after [N] file reads — last 2 reads added [M] new entities
- Recommendation: synthesize_and_report (further scanning unlikely to yield new insights)
Why: Without saturation detection, scout reads its full budget of 10 files even when 3 files already contain everything needed. This wastes context tokens and delays the calling skill. Early saturation detection returns control faster.
Grep to find import/require/use statements in identified filesGlob:
.eslintrc*, eslint.config.* → ESLint rulestsconfig.json → TypeScript config.prettierrc* → Prettier configruff.toml, .ruff.toml → Python linterGlob: **/*.test.*, **/*.spec.*, **/test_*jest.config.*, vitest.config.*, pytest.iniTriggered by mode="zoom-out" from the caller, OR auto-triggered by listening on agent.stuck signal (emitted by fix after 2+ failed attempts on the same file, or by debug after 3+ disproved hypothesis cycles).
When activated, scout produces a 3-layer ascent map:
| Layer | What it includes | Cap |
|---|---|---|
| L0 (target) | The stuck file's symbols + immediate imports | unlimited |
| L1 (siblings) | Files in the same directory + their public exports | 8 files |
| L2 (callers/neighbors) | Modules that import L0's exports + neighboring modules in the same domain | 8 modules |
Output is a Mermaid diagram, NOT just a file list — visual is the value-add when an agent is stuck.
graph LR
target[src/auth/login.ts]:::stuck
target --> dep1[crypto.compare]
target --> dep2[db.users.get]
caller1[src/routes/auth.ts] --> target
caller2[src/middleware/protect.ts] --> target
sibling1[src/auth/refresh.ts] -.same-dir.- target
sibling2[src/auth/logout.ts] -.same-dir.- target
classDef stuck fill:#ff6b6b
Bounded — L2 ascent caps at 8 modules. If exceeded, collapse to "showing top 8 by import-frequency". Never blow past the cap silently.
After emitting the map, scout returns to its normal Phase 6 (Generate Report) with the zoom-out section as the primary output.
When called by cook, team, onboard, or autopsy (skills that need full project understanding), generate a structured codebase map:
.rune/codebase-map.md with:## Codebase Map
Generated: [timestamp]
### Module Boundaries
| Module | Directory | Public API | Dependencies | Domain |
|--------|-----------|-----------|--------------|--------|
| auth | src/auth/ | login(), logout(), verify() | database, config | Authentication |
| api | src/api/ | routes, middleware | auth, database | HTTP Layer |
### Dependency Graph (Mermaid)
```mermaid
graph LR
api --> auth
api --> database
auth --> database
auth --> config
```
### Domain Ownership
| Domain | Modules | Key Files |
|--------|---------|-----------|
| Authentication | auth, session | src/auth/login.ts, src/auth/verify.ts |
| Data Layer | database, models | src/db/schema.ts, src/models/ |
src/ subdirectories, or detected framework conventions)Skip this phase when called by skills that only need targeted search (debug, fix, review, sentinel).
Produce structured output for the calling skill. Update TodoWrite to completed.
.rune/codebase-map.md when called by cook, team, onboard, or autopsyGlob returns 0 results: try broader pattern, then report "not found"Read: skip it, note in report, continue with remaining filesNone — pure scanner using Glob, Grep, Read, and Bash tools directly. Does not invoke other skills.
plan (L2): scan codebase before planningdebug (L2): find related code for root cause analysisreview (L2): find related code for context during reviewfix (L2): understand dependencies before changing codecook (L1): Phase 1 UNDERSTAND — scan codebaseteam (L1): understand full project scopesentinel (L2): scan changed files for security issuespreflight (L2): find affected code pathsonboard (L2): full project scan for CLAUDE.md generationautopsy (L2): comprehensive health assessmentsurgeon (L2): scan module before refactoringmarketing (L2): scan codebase for feature descriptionssafeguard (L2): scan module boundaries before adding safety netaudit (L2): Phase 0 project structure and stack discoverydb (L2): find schema and migration filesdesign (L2): scan UI component library and design tokensperf (L2): find hotpath files and performance-critical codereview-intake (L2): scan codebase for review contextskill-forge (L2): scan existing skills for patterns when creating new skillsba (L2): scan existing codebase for context before requirements elicitationretro (L2): scan commit history and codebase for retrospective analysisgraft (L2): scan target codebase before grafting code from external repodocs (L2): scan codebase structure for documentation generationlogic-guardian (L2): scan business logic modules for protection mappingadversary (L2): scan codebase before red-team analysisimprove-architecture (L2): re-scan target module + callers when input context is stale## Scout Report
- **Project**: [name] | **Framework**: [detected] | **Language**: [detected]
- **Files**: [count] | **Test Framework**: [detected]
### Relevant Files
| File | Why Relevant | LOC |
|------|-------------|-----|
| `path/to/file` | [reason] | [lines] |
### Dependencies
- `module-a` → imports → `module-b`
### Conventions
- Naming: [pattern detected]
- File structure: [pattern]
- Test pattern: [pattern]
### Search-First Assessment
- **Classification**: ADOPT | EXTEND | COMPOSE | BUILD
- **Existing solution**: [what was found, if any]
- **Recommendation**: [brief rationale]
### Observations
- [pattern or potential issue noticed]
| Artifact | Format | Location |
|---|---|---|
| Scout Report | Markdown (inline) | Emitted to calling skill |
| Codebase map | Markdown | .rune/codebase-map.md (when called by cook, team, onboard, autopsy) |
Known failure modes for this skill. Check these before declaring done.
| Failure Mode | Severity | Mitigation |
|---|---|---|
| Reading all files instead of targeted search (50+ files scanned) | MEDIUM | Max 10 file reads enforced — prioritize by relevance to the caller's domain |
| Reporting "nothing found" without trying a broader pattern | MEDIUM | Try broader glob first (e.g. **/*auth* → **/auth* → **/*login*), then report not found |
| Wrong framework detection affects all downstream planning | HIGH | Check multiple config files; report all candidates if ambiguous, don't guess |
| Missing dependency blast radius in Phase 3 | MEDIUM | Phase 3 is mandatory — callers need to know what else imports the target |
.rune/codebase-map.md (when called by cook, team, onboard, autopsy)~500-2000 tokens input, ~200-500 tokens output. Always haiku. Cheapest skill in the mesh.
Scope guardrail: Do not expand the scan to unrelated modules or write files beyond .rune/codebase-map.md unless explicitly delegated by the parent agent.
npx claudepluginhub rune-kit/rune --plugin @rune/analyticsMaps unfamiliar codebases in phases: structure, entry points, data flow, patterns, landmines. Use before coding in new, inherited, or revisited projects.
Maps codebase structure, patterns, symbols, and dependencies using ast-grep and bash scripts. Outputs factual maps with paths/line numbers to .artifacts/research/.