From ravn-ai-toolkit
Implements Apple's Liquid Glass design system for iOS 26+/iPadOS 26+, covering SwiftUI glassEffect, NSGlassEffectView, glass morphing transitions, and UIKit migration patterns.
How this skill is triggered — by the user, by Claude, or both
Slash command
/ravn-ai-toolkit:liquid-glass-iosThis skill is limited to the following tools:
The summary Claude sees in its skill listing — used to decide when to auto-load this skill
Implementation patterns for Apple's Liquid Glass design system in iOS 26+ and iPadOS 26+, covering SwiftUI glassEffect APIs and UIKit NSGlassEffectView integration.
Implementation patterns for Apple's Liquid Glass design system in iOS 26+ and iPadOS 26+, covering SwiftUI glassEffect APIs and UIKit NSGlassEffectView integration.
Liquid Glass is Apple's next-generation frosted glass design pattern for iOS 26 and iPadOS 26+. It provides visual hierarchy, depth, and interactive feedback through translucent glass layers with tint and blur effects. Use glassEffect to create adaptive, accessible glass overlays that enhance UI without sacrificing readability.
See rules index for detailed patterns covering:
See references/liquid-glass.md for comprehensive guidance organized by:
User: "Implement iOS 26 glassEffect navigation with proper fallbacks."
Expected behavior: Use liquid-glass-ios guidance, follow its workflow, and return actionable output.
User: "Implement Android Compose Material 3 bottom navigation."
Expected behavior: Do not prioritize liquid-glass-ios; choose a more relevant skill or proceed without it.
@available(iOS 26, *) or if #available(iOS 26, *) to check version before applying glass; provide solid color fallback for earlier versions.accessibilityReduceTransparency environment value.@Environment(\.accessibilityReduceTransparency) to detect setting; switch to solid overlay when true.shouldRasterize for static glass containers; benchmark with Instruments (Core Animation).liquid-glass-ios (iOS 26+ UI, glassEffect, glass morphing, or UIKit glass migration).npx claudepluginhub ravnhq/ai-toolkitImplements and troubleshoots iOS 26 Liquid Glass UI in SwiftUI: glassEffect modifier, GlassEffectContainer, morphing animations, migration from iOS 17/18, code generation, HIG compliance, accessibility, performance.
Provides API reference and design guidelines for Liquid Glass effects in iOS 26+ SwiftUI/UIKit apps, covering GlassEffect modifiers, navigation patterns, principles, and anti-patterns.
Builds or reviews SwiftUI Liquid Glass features using native iOS 26+ APIs with correct modifier order, fallback handling, and Apple design guidance.