From unity-script-gen
Analyze and fix Unity script errors using console logs, stack traces, and code analysis.
How this skill is triggered — by the user, by Claude, or both
Slash command
/unity-script-gen:debugThis skill is limited to the following tools:
The summary Claude sees in its skill listing — used to decide when to auto-load this skill
Debug Unity script errors: $ARGUMENTS
Debug Unity script errors: $ARGUMENTS
npx claudepluginhub newtro/unityplugin --plugin unity-script-genDebugging workflow for Unity C# runtime errors: NullReferenceException, MissingReferenceException, compile errors and console log analysis via `u` CLI.
Detects and resolves Unity C# compilation errors from VSCode OmniSharp diagnostics, analyzes patterns for fixes, and handles version control conflicts.
Controls the Unity Editor from the terminal via the `ucp` CLI. Automates scenes, GameObjects, assets, builds, tests, packages, and profiling over a WebSocket/JSON-RPC bridge.