From forge-obsidian
Pull a module skill into the vault for editing in Obsidian. USE WHEN the user wants to edit, iterate on, or author a skill that will eventually live in a module. Creates a working copy in Orchestration/Skills/ with source tracking.
How this skill is triggered — by the user, by Claude, or both
Slash command
/forge-obsidian:DraftThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Pull a skill from a module into the vault workspace for editing in Obsidian.
Pull a skill from a module into the vault workspace for editing in Obsidian.
Binary: Modules/forge-obsidian/bin/forge-draft
Auto-resolves FORGE_USER_ROOT from defaults.yaml/config.yaml. Copies the skill to Orchestration/Skills/, adds source_module: provenance to frontmatter. If an upstream symlink exists (from a previous promote), removes it first.
# Draft a skill (auto-finds the module)
Modules/forge-obsidian/bin/forge-draft BehavioralSteering
# Draft from a specific module
Modules/forge-obsidian/bin/forge-draft BehavioralSteering forge-steering
| User Says | Args | Effect |
|---|---|---|
| "draft BehavioralSteering" | BehavioralSteering | Search all modules for skill, copy to workspace |
| "draft from forge-steering" | BehavioralSteering forge-steering | Copy from specific module |
To author a brand-new skill that doesn't exist in any module yet:
$FORGE_USER_ROOT/Orchestration/Skills/<SkillName>/SKILL.md manuallyname:, description:)source_module: <target-module> to indicate where it should eventually be promoted/Promote| Directory | Purpose |
|---|---|
Orchestration/Skills/ | Draft workspace — editable copies for authoring |
Orchestration/Upstream/ | Symlinks to promoted module skills (Linter-excluded, read-only view) |
npx claudepluginhub n4m3z/forge-obsidianGuides creation and debugging of Claude Code skills: anatomy, frontmatter, progressive disclosure, bundled resources, trigger tuning, and iteration.
Scaffolds or absorbs new SKILL.md files against a unified template, with mandatory self-audit and codex twin generation. Use when creating, editing, or absorbing external skills.
Creates, refactors, or debugs SKILL.md files with production-ready structure and trigger optimization. Also identifies when existing skills should be extended or merged.