Applies test-driven development to gameplay, tooling, and high-risk technical work. Useful for deterministic logic, recurring bugs, and brittle edge cases.
How this skill is triggered — by the user, by Claude, or both
Slash command
/everything-game-dev-code:tdd-workflowThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Apply test-driven development or test-first thinking to gameplay, tooling, and high-risk technical work.
Apply test-driven development or test-first thinking to gameplay, tooling, and high-risk technical work.
npx claudepluginhub mrcalderon3d/everything-game-dev-codeEnforces strict test-driven development: write a failing test first, then minimal code to pass, then refactor. Activates when TDD is explicitly requested or chosen for an atomic task.
Enforces Test-Driven Development: write failing tests first, then minimal code to pass, refactor. For implementation tasks, bug fixes needing regression tests, behavior changes.