From forge-design
GodBlade AI 이미지 생성 주 진입점. orchestrator.sh + nanobanana-wrapper.py (gpt-image-1 primary, nano-banana fallback) + path-safe-storage.sh + quality-check.py 래핑. Use for: (1) GodBlade game asset 이미지 생성, (2) 카테고리별 AI 이미지 생성 (character/monster/ui/background/effect), (3) /image-orchestrate <category> <name> <description> 호출. SKIP: 비-GodBlade 이미지, 일반 AI 이미지 생성 (/generate-image 사용).
How this skill is triggered — by the user, by Claude, or both
Slash command
/forge-design:image-orchestrateThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
GodBlade AI 이미지 생성 오케스트레이터.
GodBlade AI 이미지 생성 오케스트레이터.
ORCH_TOKEN=<secret> # orchestrator.sh HMAC gate
ASSETS_ROOT=/mnt/e/new_workspace/god_Sword/src/client/Assets
# 기본 생성
/image-orchestrate character warrior-01 "armored warrior, sword raised"
# dry-run (경로 검증만, 이미지 생성 X)
/image-orchestrate background forest-01 "enchanted forest" --dry-run
ORCH_HMAC=$(echo -n "${ORCH_TOKEN}$(date +%Y%m%d)" | sha256sum | awk '{print $1}')ORCH_HMAC=$ORCH_HMAC bash ${FORGE_OUTPUTS:-$HOME/forge-outputs}/11-platform/pipelines/forge-dev/game-image-mvp/orchestrator.sh <category> <name> <description>no text, no watermark, no labels, no overlay text, no brand name, no game title 자동 포함.
ASSETS_ROOT/GraphicResource/AI_Generated/
├── Characters/ ← character
├── Monsters/ ← monster
├── UI/ ← ui
├── Backgrounds/ ← background
└── Effects/ ← effect
본 스킬 이미지 생성 완료 후 quality-check.py 자동 평가 → eval_cases.jsonl 누적.
npx claudepluginhub moongci38-oss/forge-plugins --plugin forge-designCreates, edits, and optimizes skills for Claude Code, including drafting, evaluating with test prompts, iterating on performance, and improving skill descriptions for better triggering accuracy.