From mattpocock-skills
Assembles raw material into a narrative article by writing one beat at a time, offering next-move options until the piece reaches a natural end.
How this skill is triggered — by the user, by Claude, or both
Slash command
/mattpocock-skills:writing-beatsThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
<what-to-do>
The user has passed (or will pass) a markdown file of raw material.
If the user did not say where to save the article, ask once and remember the path.
Then run a beat-by-beat journey:
A beat is one move in the journey. It does one thing — sets a scene, lands a point, asks a question, drops an aside, twists the angle. Then it stops, leaving the reader at a place where the next beat can pivot.
A beat is sized by what it needs:
If a "beat" needs five paragraphs and three subheadings, it's not a beat — it's two beats glued together. Split it.
Once a beat is picked, write that beat only to the article file. Do not write the next beat.
Pull material from the raw pile to populate the beat. You can paraphrase, split, recombine, or quote. The pile is a quarry.
The article ends when the journey is complete — not when the pile is empty. Most piles will have leftover fragments that don't make it in. That is fine; that is the point of having more raw material than you need.
npx claudepluginhub esonhugh/marketplace --plugin mattpocock-skillsWrites a narrative article beat-by-beat from raw material, letting the user choose each next direction in a choose-your-own-adventure style.
Generates article beats interactively from raw markdown material, one beat at a time. Preserves user edits and supports rewrites. Useful for structured content creation.