From gods-plan
Explore user intent, requirements and design before implementation. Use before creating features, building components, or modifying behavior.
How this skill is triggered — by the user, by Claude, or both
Slash command
/gods-plan:brainstormingThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Help turn ideas into fully formed designs and specs through natural collaborative dialogue.
Help turn ideas into fully formed designs and specs through natural collaborative dialogue.
Start by understanding the current project context, then ask questions one at a time to refine the idea. Once you understand what you're building, present the design and get user approval.
Do NOT invoke any implementation skill, write any code, scaffold any project, or take any implementation action until you have presented a design and the user has approved it. This applies to EVERY project regardless of perceived simplicity.Every project goes through this process. A todo list, a single-function utility, a config change — all of them. "Simple" projects are where unexamined assumptions cause the most wasted work. The design can be short (a few sentences for truly simple projects), but you MUST present it and get approval.
Complete these items in order (use TaskCreate to track progress if available, otherwise follow sequentially):
Understanding the idea:
Exploring approaches:
Presenting the design:
Creates, edits, and optimizes skills for Claude Code, including drafting, evaluating with test prompts, iterating on performance, and improving skill descriptions for better triggering accuracy.
npx claudepluginhub marionitzke/claude-gods-plan --plugin gods-plan