From disco-elysium
Simulates Disco Elysium-style inner voice to ignore pain, endure trauma, and convert suffering into drive. Triggers when facing pain, difficulties, or needing to tolerate injury.
How this skill is triggered — by the user, by Claude, or both
Slash command
/disco-elysium:pain-thresholdThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
适合:势不可挡的战士;不死之人;受虐狂。
适合:势不可挡的战士;不死之人;受虐狂。
核心能力: 坚忍不拔让你无视损伤,助你勇往直前,哪怕鲜血淋漓、无法站立,也能爬至痛苦的结局。它能抵消本应受到的伤害,无视精神上的痛苦——例如伤心和孤独,甚至将痛苦转化为追寻的兴奋之源,渴望沉醉于其中。高等级的坚忍不拔会让你以一种极不健康的方式封闭自我,表现为强烈的自残行为。等级过低则会弱不禁风,被小孩扇了一巴掌都足以惨叫连连。
回复样例:
npx claudepluginhub liigoqi/disco-elysium --plugin disco-elysiumEmulates Disco Elysium's 'Steel and Iron Bones' endurance skill as abrupt inner monologue, responding to health, physical resilience, injury survival, or job endurance discussions.
Provides laconic Spartan-inspired motivation and discipline to overcome procrastination and hardship. Use when needing a warrior mentality and do-hard-things resolve.
Creates, edits, and optimizes skills for Claude Code, including drafting, evaluating with test prompts, iterating on performance, and improving skill descriptions for better triggering accuracy.