From grimoire
Structures and delivers a group training session with objectives, time allocation, transitions, and coaching interventions for athlete development.
How this skill is triggered — by the user, by Claude, or both
Slash command
/grimoire:run-team-training-sessionThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Structure and deliver a group training session with clear objectives, deliberate sequencing, and active coaching interventions that maximize time-on-task and skill development.
Structure and deliver a group training session with clear objectives, deliberate sequencing, and active coaching interventions that maximize time-on-task and skill development.
Adopted by: UEFA Pro Licence and A Licence programs, NFL coaching certification, NBA coaching education, and virtually all national governing body coaching courses teach session planning as a core competency. High-performance programs from New Zealand All Blacks to US Women's National Soccer Team publish their session structure principles as foundational to program quality. Impact: Metzler (2011) synthesis of instructional research shows that sessions with explicit objectives, structured transitions, and targeted coaching interventions produce 30-40% more "academic learning time" (time engaged in appropriate practice) than unstructured practice. Deliberate practice (Ericsson et al., 1993) — which requires structured repetition with immediate feedback — produces expert performance. Sessions with clear structure enable deliberate practice; unstructured scrimmages alone do not.
Every session needs 1-3 maximum focused objectives:
Write objectives in behavioral terms (what will athletes be DOING differently by the end?). Avoid vague objectives like "improve passing" — too broad to coach or evaluate.
Standard session architecture (60-90 min session):
| Phase | Duration | Purpose |
|---|---|---|
| Warm-up | 8-12 min | Elevate HR, activate relevant movement patterns, mentally focus |
| Technical/skill block | 15-20 min | Isolated repetition of the session's technical focus in low-pressure context |
| Tactical/integrated block | 20-30 min | Apply technique in tactical context with opposition or game conditions |
| Game-related activity | 10-20 min | Full or modified game with session theme embedded |
| Cool-down & debrief | 5-8 min | Physiological recovery, key coaching points, questions |
Adjust phase lengths based on session goal: conditioning sessions shift time to game-related; technical sessions extend technical block.
Poor transitions waste 20-30% of session time. Plan explicitly:
Active coaching during activity — not only at breaks:
Target the session's 1-3 objectives in all coaching interventions. Resist coaching everything you see.
Read the training environment in real time:
Training intensity (physical load) should match the session plan — check athlete body language and RPE.
End every session with:
Invite one question before closing. Keep it to <5 min.
npx claudepluginhub jeffreytse/grimoire --plugin grimoireBuilds a structured feedback system for coaches to accelerate athlete skill acquisition, covering timing, specificity, frequency, and positive-to-corrective ratio.
Applies exercise science knowledge to program design, periodization, biomechanics, injury prevention, and evidence-based training methodology.