From grimoire
Designs and runs structured growth experiments using hypothesis-driven process, ICE scoring, and AARRR funnel analysis to improve key metrics.
How this skill is triggered — by the user, by Claude, or both
Slash command
/grimoire:run-growth-experimentThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Design, run, and learn from a growth experiment using a structured hypothesis-driven process.
Design, run, and learn from a growth experiment using a structured hypothesis-driven process.
Adopted by: Facebook Growth team, Airbnb, Uber — all pioneered rapid experimentation culture documented in "Hacking Growth" Impact: Sean Ellis documented that companies running 10+ experiments per week grow 2x faster than those running fewer than 5; Facebook ran 1,000+ experiments per day at peak
Why best: Ad hoc "let's try this" changes produce noise, not learning. A structured experiment framework separates signal from noise, quantifies impact, and builds institutional knowledge about what works for a specific product and audience. ICE scoring prevents teams from chasing high-effort, low-impact ideas.
Hypothesis: "Adding a progress bar to the onboarding flow will increase activation rate (first project created) by 15% because users will understand how close they are to value." ICE: Impact 8, Confidence 6, Ease 9 = score 7.7. Run for 2 weeks (calculated 1,200 users per variant). Result: +22% activation, p=0.02. Decision: ship. Learning: visual progress signals significantly reduce onboarding abandonment for this audience.
npx claudepluginhub jeffreytse/grimoire --plugin grimoireDesigns growth experiments by structuring hypotheses, defining primary metrics, baselines, MDEs, expected lifts, kill conditions, and A/B test details for funnel stages like acquisition and retention.
Designs and implements A/B tests with statistical rigor, hypothesis framework, and sample size calculations. Activates on experimentation queries.
Growth experiment design — structure a growth hypothesis, define metric, baseline, expected lift, and kill condition for a single experiment. Use when asked to "design a growth experiment", "test this growth idea", "experiment framework", "how do we test if this works", or "growth hypothesis".