From grimoire
Applies EQ to audio tracks using subtractive-first approach to reduce frequency masking and shape tone. Based on professional mixing techniques.
How this skill is triggered — by the user, by Claude, or both
Slash command
/grimoire:apply-eq-techniqueThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Apply EQ with intention — removing problem frequencies first, then adding character — to achieve clarity and separation in a mix.
Apply EQ with intention — removing problem frequencies first, then adding character — to achieve clarity and separation in a mix.
Adopted by: Used by mixing engineers across all commercial genres; taught in every major audio engineering curriculum Impact: David Gibson's frequency mapping in "The Art of Mixing" demonstrates that frequency masking between competing elements is the primary cause of muddy mixes; systematic EQ addresses this mechanically
Why best: EQ done wrong wastes headroom and creates masking. The standard professional approach is subtractive first (remove what hurts), additive second (add what helps). This order prevents boosting frequencies that are already crowded. Listening in context, not solo, reveals the actual masking problem rather than the track's isolated character.
Bass guitar and kick drum masking: Kick has energy at 60Hz (punch) and 3-5kHz (click). Bass has energy at 80-100Hz (fundamental) and 250-400Hz (warmth). Solution: High-pass bass at 40Hz, cut bass at 60Hz by 4dB to give kick room; cut kick at 100Hz by 3dB to give bass fundamental space. Result: both elements audible and distinct simultaneously.
npx claudepluginhub jeffreytse/grimoire --plugin grimoireProfessional mixing methodology for audio engineering. Guides through pre-mix analysis, phase checking, gain staging, EQ decisions, compression selection, spatial processing, and automation. Encodes the decision-making process of a senior mix engineer backed by Phantom MCP measurement tools. Use this skill whenever the user wants to mix stems or tracks, balance a mix, make EQ or compression decisions, set up signal chains, choose compressor types, solve frequency conflicts between instruments, set up spatial processing (reverb, delay, panning), automate volume or effects, or compare their mix against a reference. Also use when the user mentions muddy mixes, harsh frequencies, buried vocals, kick/bass conflicts, or any mixing problem -- even if they don't say "mix" explicitly.
Determines optimal audio processing order for plugins and hardware to maximize headroom and sound quality, covering gain staging, EQ, compression, and time-based effects.
Polishes raw Suno audio by processing per-stem WAVs with targeted cleanup, EQ, and compression, then remixing into a polished stereo WAV ready for mastering.