From lintmesh
Run multiple linters (eslint, oxlint, tsc, biome) in parallel with unified JSON output. Use when linting code, checking for errors before commits, or debugging lint failures. Triggers on "lint", "check code", "run linters", or after editing JS/TS files.
How this skill is triggered — by the user, by Claude, or both
Slash command
/lintmesh:lintmeshThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Unified linter runner. One command, JSON output, all issues sorted by file:line.
Unified linter runner. One command, JSON output, all issues sorted by file:line.
# Lint everything (default: eslint + oxlint + tsc)
lintmesh --quiet
# Lint specific paths
lintmesh --quiet src/
# Select linters
lintmesh --quiet --linters eslint,oxlint
Always use --quiet to suppress stderr progress.
{
issues: Array<{
path: string; // Relative to cwd
line: number; // 1-indexed
column: number;
severity: "error" | "warning" | "info";
ruleId: string; // "eslint/no-unused-vars", "oxlint/no-debugger", "tsc/TS2322"
message: string;
source: string; // Which linter
fix?: { // Present if autofixable
replacements: Array<{ startOffset: number; endOffset: number; text: string }>;
};
}>;
summary: { total: number; errors: number; warnings: number; fixable: number };
linters: Array<{ name: string; success: boolean; error?: string }>;
}
| Code | Meaning |
|---|---|
| 0 | No errors (warnings OK) |
| 1 | Errors found |
| 2 | Tool failure |
| Flag | Default | Purpose |
|---|---|---|
--linters <list> | eslint,oxlint,tsc | Which linters |
--fail-on <level> | error | Exit 1 threshold |
--timeout <ms> | 30000 | Per-linter timeout |
--quiet | false | No stderr |
# Error count
lintmesh --quiet | jq '.summary.errors'
# Files with issues
lintmesh --quiet | jq -r '.issues[].path' | sort -u
# Only errors
lintmesh --quiet | jq '[.issues[] | select(.severity == "error")]'
# Check if clean
lintmesh --quiet && echo "No errors"
Provides a checklist for code reviews covering functionality, security, performance, maintainability, tests, and quality. Use for pull requests, audits, team standards, and developer training.
npx claudepluginhub hexsprite/lintmesh