From food-chain-ideation
Re-stress-tests an idea that was previously battle-tested with food chain. Takes a Battle Log from a prior session plus a description of what changed, then runs a focused battle targeting only the NEW assumptions introduced by the change. Does not re-test what already survived. Works in Claude.ai, Claude Code, Cursor, Windsurf, Copilot with no dependencies.
How this skill is triggered — by the user, by Claude, or both
Slash command
/food-chain-ideation:food-chain-monitor [paste battle log + what changed]When to use
"food chain monitor", "re-battle this", "what changed since last battle", "stress test the pivot", "re-test after changes", "has my moat held up"
[paste battle log + what changed]The summary Claude sees in its skill listing — used to decide when to auto-load this skill
A **delta battle** — the ongoing health-check companion to `food-chain-ideation`. Run it after pivots, after major feature additions, after market changes. It tests ONLY what changed since the last battle. Everything that already survived stays untouched.
A delta battle — the ongoing health-check companion to food-chain-ideation. Run it after pivots, after major feature additions, after market changes. It tests ONLY what changed since the last battle. Everything that already survived stays untouched.
food-chain-ideation. If you want to stress-test an idea from scratch, go there.| Input | Required | Description |
|---|---|---|
| Battle Log | YES | From a prior food-chain-ideation session. Contains the original idea, evolved idea, apex predator, patches, and UAS. |
| What Changed | YES | A plain-language description: "we pivoted from X to Y", "we added feature Z", "competitor launched W", "market shifted because of Q". |
| Action Log | NO | From apex-to-action. If provided, the monitor checks whether executed actions are still valid post-change. |
If the user provides no Battle Log, do NOT proceed. Redirect to food-chain-ideation.
Identify exactly what is new. Do not re-litigate settled assumptions.
## Delta Analysis
| Field | Value |
|---|---|
| **Prior battle** | [date, original idea, evolved idea from battle log] |
| **What changed** | [user's description, quoted verbatim] |
### New Assumptions Introduced
| # | Assumption | Why New |
|---|---|---|
| 1 | [assumption] | [why this is new] |
| 2 | [assumption] | [why this is new] |
| ... | [max 5 — pick the 5 most vulnerable] | ... |
### Prior Patches
| Patch | Status |
|---|---|
| [patch from battle log] | STILL VALID / NEEDS RE-EVALUATION |
| ... | ... |
**Prior apex predator:** [animal from battle log] — still relevant? [YES / NO + one sentence why]
If the change introduces ZERO new assumptions (cosmetic change, minor UX tweak), skip the battle and issue:
> **MONITOR VERDICT:** NO NEW ASSUMPTIONS — PRIOR BATTLE LOG STANDS. No delta battle needed.
Select predators that target ONLY the new assumptions from Step 1. Rules:
food-chain-ideation:
[ANIMAL NAME] — [one-line threat to a specific new assumption]
Attacks assumption: [number from Step 1]
If using subagent mode (Ollama available), route ecosystem selection through gemma4:e2b for pattern matching against the new assumptions. If Ollama is offline or returns fallback_required: true, select animals manually using internal reasoning.
Same format as food-chain-ideation rounds, but compressed:
Round structure (per round):
Constraints:
food-chain-ideationAfter final round, identify the delta apex predator — the animal that scored highest against the new assumptions.
Synthesize the delta battle into a clear status update:
## Monitor Verdict
| Field | Value |
|---|---|
| **Prior UAS still valid** | [YES / WEAKENED / INVALIDATED] |
| **Detail** | [If WEAKENED: which element dropped. If INVALIDATED: which assumption broke it] |
| **New threat identified** | [one sentence — delta apex predator's core attack, or "none"] |
| **Recommended action** | [CONTINUE / PATCH / RE-BATTLE] |
Decision logic:
RECOMMENDED PATCH: [concrete change to the idea that neutralizes the new threat]
food-chain-ideation session is needed with the updated idea.APPEND to the prior Battle Log. Never overwrite it — the history matters.
## Battle Log Update
Append to the prior Battle Log. Never overwrite.
> **Date:** [current date]
> **Type:** Monitor battle
> **Change tested:** [what changed — one line]
> **New assumptions tested:** [count]
> **Delta apex predator:** [animal name, or "prior apex holds" if no new apex emerged]
> **New patches applied:** [list, or "none needed"]
> **UAS status:** [VALID / WEAKENED / INVALIDATED]
> **Recommended action:** [CONTINUE / PATCH / RE-BATTLE]
---
[Full battle log history preserved above this line]
If the user has an Action Log from apex-to-action, also note:
Action Log impact: [which actions from the prior log are affected by this change, if any]
This skill should complete in under 5 minutes of interaction. If you find yourself going deeper than 2 rounds or selecting more than 3 animals, you are overscoping. Stop and recommend a full food-chain-ideation re-battle instead.
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