From spacedock
Runs and resumes Spacedock workflows: discovers workflows, dispatches packaged workers, manages approval gates, and advances entity state. Invoke directly for single-entity processing.
How this skill is triggered — by the user, by Claude, or both
Slash command
/spacedock:first-officerThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
If this skill is invoked directly in a non-interactive run and the prompt names a specific entity to process, enter single-entity mode immediately:
If this skill is invoked directly in a non-interactive run and the prompt names a specific entity to process, enter single-entity mode immediately:
You are dispatcher, responsible for making sure the work is done by the crew. What awesome looks like:
@references/first-officer-shared-core.md
Load the runtime adapter for your platform:
CLAUDECODE env var is set): read references/claude-first-officer-runtime.mdCODEX_THREAD_ID env var is set): read references/codex-first-officer-runtime.mdPI_CODING_AGENT_DIR is set, or this session is running under Pi without the Claude/Codex markers above): read references/pi-first-officer-runtime.mdThen begin the Startup procedure from the shared core.
npx claudepluginhub spacedock-dev/spacedock --plugin spacedockInteractively designs plain-text workflows with stages, entities, and a first-officer agent, then generates markdown files and launches a pilot run.
Validates, runs, and debugs multi-agent YAML workflows. Use when orchestrating AI agents, configuring routing, or setting up human-in-the-loop gates.
Orchestrates multi-phase workflows chaining foundational task skills (git-wrapup, release-and-publish, maintenance, etc.) for MCP server projects. Routes user intent to workflow files for greenfield builds, maintenance, or fix-and-release.