From ttrpg-editorial
Revise AI-generated text to replace overused, generic fantasy names with creative alternatives. Use when reviewing any AI-generated content (stories, TTRPG material, character descriptions, worldbuilding) that contains character or place names. Triggers on requests to "revise names," "fix generic names," "replace AI names," or when the user indicates names feel repetitive or unoriginal.
How this skill is triggered — by the user, by Claude, or both
Slash command
/ttrpg-editorial:name-revisionThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Revise AI-generated text by replacing overused names with creative, distinctive alternatives.
Revise AI-generated text by replacing overused names with creative, distinctive alternatives.
LLMs have predictable name preferences. The same names appear constantly across outputs: Seraphina, Lyra, Kira, Aldric, Theron, Shadowmere. These names signal "AI-generated" and break immersion.
references/banned-names.mdreferences/naming-patterns.mdWhen generating replacement names:
Names likely AI-generated if they:
When revising, present changes as:
ORIGINAL → REPLACEMENT (rationale)
Seraphina → Maret (Breton origin, grounded)
Shadowmere → Kaltvass (Germanic compound, "cold-water")
Then provide the revised text with all replacements applied.
references/banned-names.md — Comprehensive list of names to never usereferences/naming-patterns.md — Linguistic techniques for original namesCreates, edits, and optimizes skills for Claude Code, including drafting, evaluating with test prompts, iterating on performance, and improving skill descriptions for better triggering accuracy.
npx claudepluginhub camauger/ludomancien-skills --plugin ttrpg-editorial