From testing-canon
Plan a team's test strategy and decide what kinds of testing a product actually needs, using Lisa Crispin and Janet Gregory's "Agile Testing" — the Agile Testing Quadrants, the whole-team approach to quality, and an explicit definition of "done." Use this skill whenever the user asks what kinds of tests they need, how to plan testing for a feature or release, where exploratory / performance / usability / acceptance / security testing fit, who owns quality on a team, what "done" should mean, how to balance manual vs. automated testing, or how to shape a test-automation strategy — even if they never mention the book or Crispin & Gregory. Also for questions like "what should our test strategy be", "do we even need exploratory testing", "what's our definition of done", or "how do we split testing work across the team". This skill is strategy/process advisory — for writing an individual unit test use khorikov-unit-testing / art-of-unit-testing. Enforces: classify testing with the four quadrants; treat quality as a whole-team responsibility; and define "done" explicitly at story and release level.
How this skill is triggered — by the user, by Claude, or both
Slash command
/testing-canon:agile-testing-quadrantsThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
This skill operates at a higher altitude than the other testing skills in this repo.
This skill operates at a higher altitude than the other testing skills in this repo. They tell you how to write or fix one good test; this tells you what kinds of testing a team and product need, who owns them, and how they fit together. Reach for it for strategy questions — planning a feature's or release's testing, deciding whether you need exploratory or performance testing, defining "done," or organizing testing across a whole team.
The book's two foundational ideas: quality is a whole-team responsibility (not a QA phase bolted on at the end), and the Agile Testing Quadrants give you a map for making sure no important kind of testing is forgotten. The other skills own the craft inside the quadrants; this skill owns the map.
The quadrants come from Brian Marick's model. Classify any kind of testing on two independent axes:
Cross the two axes and you get four quadrants.
Q1 — Technology-facing, supports the team. Unit tests, component tests, integration
/ API tests. Written by programmers (often test-first) to build the code right.
Automated, fast, run constantly. → This is exactly the craft of
khorikov-unit-testing, art-of-unit-testing, effective-software-testing, and
xunit-test-patterns. This skill just places it on the map; those skills tell you how
to do it well.
Q2 — Business-facing, supports the team. Functional tests, story tests, examples turned into executable acceptance tests, prototypes, simulations. They capture what the customer wants and drive development (ATDD/BDD/Specification by Example). Automated and manual — examples are automated; eliciting them is a human conversation.
Q3 — Business-facing, critiques the product. Exploratory testing, scenario testing,
usability testing, user acceptance testing, alpha/beta. Humans using the product to
find what automated checks can't — surprises, confusion, missing value. Largely
manual (tool-assisted). → The exploratory mindset and techniques here belong to
context-driven-testing.
Q4 — Technology-facing, critiques the product. Performance, load, stress, and scalability testing; security testing; reliability; and the other "-ility" / quality attributes. Tool-driven, often needing specialist tools and skills.
context-driven-testing.A practical planning move: at the start of a story or release, sketch the quadrants and note which tests each quadrant calls for, who'll do them, and whether they're automated or manual. That sketch is the test strategy.
The single biggest shift the book argues for: the whole team owns quality, not a separate QA group at the end. Programmers write Q1 tests; the team collaborates with the customer on Q2 examples; testers bring an investigative eye to Q3 and specialist Q4 tools; everyone is responsible for the product being good. Testers stop being gatekeepers and become quality coaches who spread testing skill across the team.
The agile testing mindset is captured in the book's Ten Principles for Agile
Testers: Provide Continuous Feedback, Deliver Value to the Customer, Enable
Face-to-Face Communication, Have Courage, Keep It Simple, Practice Continuous
Improvement, Respond to Change, Self-Organize, Focus on People, and Enjoy. Detail in
references/whole-team-quality-and-done.md.
Agile teams get into trouble when "done" is vague. The book insists on an explicit,
shared definition of done at multiple levels — a story isn't done when the code
compiles; it's done when it's coded, its Q1–Q2 tests pass, it's been explored (Q3),
relevant Q4 checks pass, and it's been shown to meet the customer's examples. Likewise
a release has its own, larger definition of done. Make the checklist explicit and
visible so "done" means the same thing to everyone. Detail in
references/whole-team-quality-and-done.md.
xunit-test-patterns.)Detail, plus the scale/DevOps/continuous-delivery topics, in
references/automation-strategy-at-scale.md.
references/agile-testing-quadrants.md — the two axes and four quadrants in full,
the test types in each, and how to plan with them.references/whole-team-quality-and-done.md — the whole-team approach, the Ten
Principles, shared responsibility, the definition of "done," and the seven key
success factors.references/automation-strategy-at-scale.md — the automation pyramid, regression
automation, managing test technical debt, and (from More Agile Testing) testing at
scale, in DevOps/continuous delivery, and visualizing quality.../../EXAMPLES.md (repo root) has worked examples under "Agile Testing." Because this
skill is strategy-level, its "examples" are planning artifacts (a quadrant plan, a
definition of done) rather than code before/after pairs.
Provides a checklist for code reviews covering functionality, security, performance, maintainability, tests, and quality. Use for pull requests, audits, team standards, and developer training.
npx claudepluginhub arcboxlabs/testing-canon --plugin testing-canon