From atv-paperboard
3-step differentiated retry for a failing artifact slug: switch tier, drop optional components, fall back to default design. Invokes `paperboard regenerate`.
How this skill is triggered — by the user, by Claude, or both
Slash command
/atv-paperboard:regenerate-artifactThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Recovers a failing artifact via three progressively conservative retry steps.
Recovers a failing artifact via three progressively conservative retry steps.
paperboard regenerate <slug>
validate-artifact returns FAIL and the artifact-reviewer recommends REGENERATE_VIA regenerate-artifact.| Step | Change | Rationale |
|---|---|---|
| 1 | Switch tier (cycle among atv / pico / daisy; atv is default) | Different tier/CSS framework may avoid inline color conflicts |
| 2 | Drop optional components from input | Reduces surface area for color violations |
| 3 | Fall back to paperboard.DESIGN.md | Known-good default design always lints clean |
Prints: Regenerate step=<N> new_slug=<slug> status=ACCEPT|FAIL(<fail_class>)
Exit 0 on ACCEPT, exit 1 if all three steps fail.
npx claudepluginhub all-the-vibes/atv-paperboard --plugin atv-paperboardCreates, edits, and optimizes skills for Claude Code, including drafting, evaluating with test prompts, iterating on performance, and improving skill descriptions for better triggering accuracy.