From workshop
Installs the four workshop agents (bricklayer, plumber, electrician, foreman) into the current project's .claude/agents/ directory. Use when the user wants to register the construction-crew specialists in their project.
How this skill is triggered — by the user, by Claude, or both
Slash command
/workshop:install-agentsThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Copy the four crew agent files from `${CLAUDE_SKILL_DIR}/resources/` to `.claude/agents/` in the current project.
Copy the four crew agent files from ${CLAUDE_SKILL_DIR}/resources/ to .claude/agents/ in the current project.
| Agent file | Destination |
|---|---|
bricklayer.md | .claude/agents/bricklayer.md |
plumber.md | .claude/agents/plumber.md |
electrician.md | .claude/agents/electrician.md |
foreman.md | .claude/agents/foreman.md |
Note there is no painter agent. That is intentional — painting is a main-thread skill (/workshop:paint-wall). Do not invent one.
.claude/agents/ if it does not exist.${CLAUDE_SKILL_DIR}/resources/:
.claude/agents/{filename} (overwrite).git add .claude/agents/
git commit -m "Add workshop construction-crew agents"
Agents only become discoverable to Claude once their .md file is in .claude/agents/. This skill is the standard "register the crew" step — run it once per project, then again after each plugin update.
Guides creation, editing, and verification of skills for AI coding agents using test-driven development with subagent scenarios. Use when authoring or debugging skills.
npx claudepluginhub aitorpo/claude-code-plugin-sample --plugin workshop