Client-side image handling - preview generation, Canvas API resizing, compression, EXIF orientation, format conversion, memory management with object URL cleanup
How this skill is triggered — by the user, by Claude, or both
Slash command
/web-files-image-handling:web-files-image-handlingThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
> **Quick Guide:** Use `URL.createObjectURL()` for image previews (most efficient). Resize/compress with Canvas API before upload. Always cleanup object URLs with `URL.revokeObjectURL()` to prevent memory leaks. Handle EXIF orientation for mobile photos only when processing for upload (modern browsers auto-rotate for display). Use step-down scaling for quality preservation on large reductions.
Quick Guide: Use
URL.createObjectURL()for image previews (most efficient). Resize/compress with Canvas API before upload. Always cleanup object URLs withURL.revokeObjectURL()to prevent memory leaks. Handle EXIF orientation for mobile photos only when processing for upload (modern browsers auto-rotate for display). Use step-down scaling for quality preservation on large reductions.
<critical_requirements>
All code must follow project conventions in CLAUDE.md (kebab-case, named exports, import ordering,
import type, named constants)
(You MUST cleanup object URLs with URL.revokeObjectURL() in useEffect cleanup or when replacing URLs)
(You MUST check browser context before applying EXIF orientation - modern browsers auto-rotate, manual handling causes double rotation)
(You MUST use step-down scaling when reducing images by more than 50% - single-pass resize loses quality)
(You MUST limit canvas dimensions to browser maximums (typically 4096px) - larger canvases crash browsers)
</critical_requirements>
Auto-detection: image preview, URL.createObjectURL, revokeObjectURL, canvas resize, image compression, EXIF orientation, toBlob, toDataURL, FileReader image, image thumbnail, client-side resize, image crop, canvas drawImage, createImageBitmap, image quality
When to use:
When NOT to use:
Client-side image handling improves UX by providing instant previews and reducing upload sizes before they hit your server. The key insight is that preview and processing have different optimal approaches - URL.createObjectURL() for previews (fast, memory-efficient), Canvas API for processing (resize, compress, convert).
Core Principles:
Preview Method Comparison:
| Method | Speed | Memory | Use Case |
|---|---|---|---|
URL.createObjectURL() | Instant | Low (reference) | Display previews |
FileReader.readAsDataURL() | Slow | High (full Base64) | Need data URL string |
Canvas toDataURL() | Medium | Medium | After processing |
Use URL.createObjectURL() for instant image previews. Always cleanup to prevent memory leaks. The critical pattern is revoking the previous URL before creating a new one, and revoking in the useEffect cleanup.
// The essential cleanup pattern
useEffect(() => {
const url = URL.createObjectURL(file);
setPreviewUrl(url);
return () => URL.revokeObjectURL(url); // MUST cleanup
}, [file]);
Why good: Instant preview without reading file into memory, cleanup prevents memory leaks
// BAD: No cleanup - memory leak
const [preview] = useState(() => URL.createObjectURL(file));
// URL never revoked - memory accumulates indefinitely!
Why bad: Object URL never revoked, browser holds blob reference indefinitely, compounds with each file selection
See examples/core.md Pattern 1-2 for complete hook and component implementations.
Resize images using Canvas API. Key concerns: clamp dimensions to browser limits (4096px safe max), enable imageSmoothingQuality: "high", fill white background for JPEG (transparency becomes black otherwise).
const MAX_CANVAS_DIMENSION = 4096;
// Clamp to browser limits, maintain aspect ratio
const ratio = Math.min(maxWidth / img.width, maxHeight / img.height);
const width = Math.round(img.width * Math.min(ratio, 1));
const height = Math.round(img.height * Math.min(ratio, 1));
ctx.imageSmoothingEnabled = true;
ctx.imageSmoothingQuality = "high";
if (mimeType === "image/jpeg") {
ctx.fillStyle = "#ffffff";
ctx.fillRect(0, 0, width, height); // White bg for JPEG
}
ctx.drawImage(img, 0, 0, width, height);
See examples/core.md Pattern 3 for dimension validation, examples/canvas.md for complete resize pipeline.
For reductions >50%, scale in multiple passes to preserve sharpness. A 4000px to 100px single-pass resize produces blurry results; two intermediate steps maintain quality.
const STEP_DOWN_THRESHOLD = 0.5;
const reductionRatio = targetWidth / img.width;
if (reductionRatio < STEP_DOWN_THRESHOLD) {
// Multi-pass: 4000 -> 400 -> 100 (two steps)
const factor = Math.pow(targetWidth / img.width, 1 / steps);
for (let i = 0; i < steps; i++) {
/* scale by factor each step */
}
} else {
// Single-pass is fine for small reductions
}
See examples/canvas.md Pattern 1 for complete step-down implementation with automatic strategy selection.
Modern browsers (2020+) auto-rotate images for display via CSS image-orientation: from-image (default). Manual EXIF handling is only needed when:
// For DISPLAY: modern browsers handle it - do nothing
<img src={URL.createObjectURL(file)} /> // Auto-rotated
// For UPLOAD PROCESSING: normalize before sending to server
const orientation = await getExifOrientation(file); // Read from JPEG header
if (orientation !== 1) {
const normalized = await normalizeOrientation(file);
await uploadToServer(normalized);
}
// To BYPASS auto-rotation (show raw orientation)
<img src={url} style={{ imageOrientation: 'none' }} />
Gotcha: Applying normalizeOrientation() then displaying via <img> causes double-rotation in modern browsers.
See examples/core.md Pattern 4 for EXIF parsing implementation.
Convert between JPEG/PNG/WebP with format-appropriate quality defaults. Key detail: JPEG cannot represent transparency, so fill white background before conversion.
const FORMAT_QUALITY_DEFAULTS: Record<string, number> = {
"image/jpeg": 0.85,
"image/webp": 0.82,
"image/png": 1, // Lossless - quality param ignored
};
WebP is supported in all modern browsers (including Safari 14+). For target file size, use binary search over quality parameter.
See examples/canvas.md Pattern 2 for binary search quality targeting.
Canvas-based cropping using drawImage() with source rectangle parameters. Validate crop region is within image bounds, support resize-during-crop for generating specific output dimensions.
// drawImage(source, sx, sy, sw, sh, dx, dy, dw, dh)
ctx.drawImage(
img,
cropX,
cropY,
cropWidth,
cropHeight,
0,
0,
outputWidth,
outputHeight,
);
See examples/canvas.md Pattern 3 for complete crop implementation with aspect ratio helper.
Detailed Resources:
<red_flags>
High Priority Issues:
URL.revokeObjectURL() - causes memory leaks that accumulate indefinitelyMedium Priority Issues:
FileReader.readAsDataURL() for preview - slow and memory-intensive vs object URLsGotchas & Edge Cases:
toBlob() is async, toDataURL() is sync - prefer toBlob for performanceimage-orientation: none CSS to bypass browser auto-rotation when needed</red_flags>
<critical_reminders>
All code must follow project conventions in CLAUDE.md
(You MUST cleanup object URLs with URL.revokeObjectURL() in useEffect cleanup or when replacing URLs)
(You MUST check browser context before applying EXIF orientation - modern browsers auto-rotate, manual handling causes double rotation)
(You MUST use step-down scaling when reducing images by more than 50% - single-pass resize loses quality)
(You MUST limit canvas dimensions to browser maximums (typically 4096px) - larger canvases crash browsers)
Failure to follow these rules will cause memory leaks, browser crashes, and poor image quality.
</critical_reminders>
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