From ooda
Use when implementing any feature or bugfix, before writing implementation code. This is a fork of superpowers/test-driven-development with MUTATE and KILL phases inserted between GREEN and REFACTOR, gated by per-rigor-profile mutation kill-rate thresholds.
How this skill is triggered — by the user, by Claude, or both
Slash command
/ooda:test-driven-developmentThe summary Claude sees in its skill listing — used to decide when to auto-load this skill
Write the test first. Watch it fail. Write minimal code to pass.
Write the test first. Watch it fail. Write minimal code to pass.
Core principle: If you didn't watch the test fail, you don't know if it tests the right thing.
Violating the letter of the rules is violating the spirit of the rules.
Always:
Exceptions (ask your human partner):
Thinking "skip TDD just this once"? Stop. That's rationalization.
NO PRODUCTION CODE WITHOUT A FAILING TEST FIRST
Write code before the test? Delete it. Start over.
No exceptions:
Implement fresh from tests. Period.
digraph tdd_cycle {
rankdir=LR;
red [label="RED\nWrite failing test", shape=box, style=filled, fillcolor="#ffcccc"];
verify_red [label="Verify fails\ncorrectly", shape=diamond];
green [label="GREEN\nMinimal code", shape=box, style=filled, fillcolor="#ccffcc"];
verify_green [label="Verify passes\nAll green", shape=diamond];
refactor [label="REFACTOR\nClean up", shape=box, style=filled, fillcolor="#ccccff"];
next [label="Next", shape=ellipse];
red -> verify_red;
verify_red -> green [label="yes"];
verify_red -> red [label="wrong\nfailure"];
green -> verify_green;
verify_green -> refactor [label="yes"];
verify_green -> green [label="no"];
refactor -> verify_green [label="stay\ngreen"];
verify_green -> next;
next -> red;
}
Write one minimal test showing what should happen.
```typescript test('retries failed operations 3 times', async () => { let attempts = 0; const operation = () => { attempts++; if (attempts < 3) throw new Error('fail'); return 'success'; };const result = await retryOperation(operation);
expect(result).toBe('success'); expect(attempts).toBe(3); });
Clear name, tests real behavior, one thing
</Good>
<Bad>
```typescript
test('retry works', async () => {
const mock = jest.fn()
.mockRejectedValueOnce(new Error())
.mockRejectedValueOnce(new Error())
.mockResolvedValueOnce('success');
await retryOperation(mock);
expect(mock).toHaveBeenCalledTimes(3);
});
Vague name, tests mock not code
Requirements:
MANDATORY. Never skip.
npm test path/to/test.test.ts
Confirm:
Test passes? You're testing existing behavior. Fix test.
Test errors? Fix error, re-run until it fails correctly.
Write simplest code to pass the test.
```typescript async function retryOperation(fn: () => Promise): Promise { for (let i = 0; i < 3; i++) { try { return await fn(); } catch (e) { if (i === 2) throw e; } } throw new Error('unreachable'); } ``` Just enough to pass ```typescript async function retryOperation( fn: () => Promise, options?: { maxRetries?: number; backoff?: 'linear' | 'exponential'; onRetry?: (attempt: number) => void; } ): Promise { // YAGNI } ``` Over-engineeredDon't add features, refactor other code, or "improve" beyond the test.
MANDATORY.
npm test path/to/test.test.ts
Confirm:
Test fails? Fix code, not test.
Other tests fail? Fix now.
When to run: Only at hardened or fortified rigor levels. Skip entirely for patch and standard. Read rigor.profiles.<level>.mutation_threshold from the project adapter — if null, skip this phase.
Mutation testing verifies that your tests actually catch bugs rather than merely exercising the code. A test that passes when the code is broken is a bad test.
After GREEN (all tests passing), run your project's mutation tester over the modules you modified. Typical tools by language:
mutmut, cosmic-rayStryker Mutatormutantgo-mutestingMutation tools introduce small changes (mutations) to your code — flipping operators, changing constants, removing statements — and check whether your test suite catches them (tests fail = mutant killed) or lets them slip by (tests pass = mutant survived).
Your target kill rate is the mutation_threshold from the adapter (typically 0.80 for hardened, 0.90 for fortified).
When to run: Immediately after MUTATE, at the same rigor levels.
For each surviving mutant, one of two things is true:
i++ vs i = i + 1 in a loop counter that's never compared). These are "equivalent mutants" and cannot be killed by any test. Document them.For genuine gaps: write a new failing test (RED), then watch it catch the mutant (GREEN for the new test, dead mutant for the old one). This is TDD for your test suite — the mutant is the failing "requirement."
For equivalent mutants: at fortified rigor, the adapter may require an equivalent mutant registry (rigor.profiles.fortified.equivalent_mutant_registry_required: true). If so, record the surviving mutant in the registry (typical locations: docs/mutation/equivalent-mutants.md, or a project-specific path) with the mutant diff, the reason it's equivalent, and a justification.
Re-run mutation testing after killing the reachable mutants. Continue until your kill rate meets the threshold, either by adding tests or by justifying equivalent mutants.
Escape valve: if you hit 80-90% of the threshold but the remaining mutants are genuinely hard to kill (deeply coupled to environment, timing, or external state), present the situation to the user and ask whether to (a) accept the lower kill rate with justification, (b) refactor the code to be more testable, or (c) defer the remaining work. Never silently accept a lower kill rate than the adapter's threshold.
After green only:
Keep tests green. Don't add behavior.
Next failing test for next feature.
| Quality | Good | Bad |
|---|---|---|
| Minimal | One thing. "and" in name? Split it. | test('validates email and domain and whitespace') |
| Clear | Name describes behavior | test('test1') |
| Shows intent | Demonstrates desired API | Obscures what code should do |
"I'll write tests after to verify it works"
Tests written after code pass immediately. Passing immediately proves nothing:
Test-first forces you to see the test fail, proving it actually tests something.
"I already manually tested all the edge cases"
Manual testing is ad-hoc. You think you tested everything but:
Automated tests are systematic. They run the same way every time.
"Deleting X hours of work is wasteful"
Sunk cost fallacy. The time is already gone. Your choice now:
The "waste" is keeping code you can't trust. Working code without real tests is technical debt.
"TDD is dogmatic, being pragmatic means adapting"
TDD IS pragmatic:
"Pragmatic" shortcuts = debugging in production = slower.
"Tests after achieve the same goals - it's spirit not ritual"
No. Tests-after answer "What does this do?" Tests-first answer "What should this do?"
Tests-after are biased by your implementation. You test what you built, not what's required. You verify remembered edge cases, not discovered ones.
Tests-first force edge case discovery before implementing. Tests-after verify you remembered everything (you didn't).
30 minutes of tests after ≠ TDD. You get coverage, lose proof tests work.
| Excuse | Reality |
|---|---|
| "Too simple to test" | Simple code breaks. Test takes 30 seconds. |
| "I'll test after" | Tests passing immediately prove nothing. |
| "Tests after achieve same goals" | Tests-after = "what does this do?" Tests-first = "what should this do?" |
| "Already manually tested" | Ad-hoc ≠ systematic. No record, can't re-run. |
| "Deleting X hours is wasteful" | Sunk cost fallacy. Keeping unverified code is technical debt. |
| "Keep as reference, write tests first" | You'll adapt it. That's testing after. Delete means delete. |
| "Need to explore first" | Fine. Throw away exploration, start with TDD. |
| "Test hard = design unclear" | Listen to test. Hard to test = hard to use. |
| "TDD will slow me down" | TDD faster than debugging. Pragmatic = test-first. |
| "Manual test faster" | Manual doesn't prove edge cases. You'll re-test every change. |
| "Existing code has no tests" | You're improving it. Add tests for existing code. |
All of these mean: Delete code. Start over with TDD.
Bug: Empty email accepted
RED
test('rejects empty email', async () => {
const result = await submitForm({ email: '' });
expect(result.error).toBe('Email required');
});
Verify RED
$ npm test
FAIL: expected 'Email required', got undefined
GREEN
function submitForm(data: FormData) {
if (!data.email?.trim()) {
return { error: 'Email required' };
}
// ...
}
Verify GREEN
$ npm test
PASS
REFACTOR Extract validation for multiple fields if needed.
Before marking work complete:
Can't check all boxes? You skipped TDD. Start over.
| Problem | Solution |
|---|---|
| Don't know how to test | Write wished-for API. Write assertion first. Ask your human partner. |
| Test too complicated | Design too complicated. Simplify interface. |
| Must mock everything | Code too coupled. Use dependency injection. |
| Test setup huge | Extract helpers. Still complex? Simplify design. |
Bug found? Write failing test reproducing it. Follow TDD cycle. Test proves fix and prevents regression.
Never fix bugs without a test.
When adding mocks or test utilities, read @testing-anti-patterns.md to avoid common pitfalls:
Production code → test exists and failed first
Otherwise → not TDD
No exceptions without your human partner's permission.
Guides creation, editing, and verification of skills for AI coding agents using test-driven development with subagent scenarios. Use when authoring or debugging skills.
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