Use when creating a new skill, modifying an existing skill, writing or rewriting a SKILL.md file, auditing a skill's description for discoverability, or when user mentions "create a skill", "write a skill", "new skill", "modify skill", "improve skill", "edit the skill".
Use when bugs keep slipping through despite high test coverage, when suspecting tests are giving false confidence, before a major refactor that will depend on the existing test suite, or when coverage metrics don't match incident rates. User phrases like "do these tests actually catch bugs?", "is this suite any good?", "why didn't the tests catch this?".
Use at the start of every session before any response or action. Also invoke whenever uncertain which gambit skill applies, when about to implement / debug / refactor / test / plan / brainstorm, or when a user request could match any gambit skill even at 1% probability.
Use when starting an isolated feature branch, when working on multiple features simultaneously, when experimenting without affecting the main workspace, or when a clean workspace is needed before beginning implementation. User phrases like "start a new branch", "set up a worktree", "isolated workspace", "work on feature X separately".
Use before any completion claim, success statement, or marking a task done. Triggers when about to say "Great!", "Perfect!", "Done", "All set", "Ready to commit", before creating a PR, before moving to the next task, or when code has changed since the last test run.
Modifies files
Hook triggers on file write and edit operations
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Structured development workflows for Claude Code using native Tasks.
Gambit combines the polish of superpowers with the rigor of hyperpowers, replacing external tooling (beads/bd) with native Claude Code Tasks.
Named after FF12's gambit system — condition→action rules that let your party run autonomously. That's exactly what these skills provide for Claude.
/plugin marketplace add Veraticus/gambit
/plugin install gambit@gambit
Verify installation:
/gambit
TaskCreate/TaskUpdate/TaskList| Skill | Command | Purpose |
|---|---|---|
| using-gambit | /gambit | Session entry, skill discovery |
| brainstorming | /gambit:brainstorming | Socratic design refinement |
| executing-plans | /gambit:executing-plans | One-task-at-a-time execution |
| using-worktrees | /gambit:using-worktrees | Git worktree + devenv setup |
| finishing-branch | /gambit:finishing-branch | Merge/PR/discard workflow |
| test-driven-development | /gambit:test-driven-development | RED-GREEN-REFACTOR |
| verification | /gambit:verification | Evidence before completion |
| debugging | /gambit:debugging | Systematic root cause analysis |
| refactoring | /gambit:refactoring | Safe incremental transforms |
| Feature | Superpowers | Hyperpowers | Gambit |
|---|---|---|---|
| Worktree setup | ✅ | ❌ | ✅ + devenv |
| Task tracking | Markdown plans | bd/beads CLI | Native Tasks |
| Execution style | Batch (3 at a time) | One-then-stop | One-then-stop |
| Human checkpoints | Between batches | After every task | After every task |
| Resource links | ✅ Work | ❌ Dead links | ✅ Work |
Gambit takes the best of both and uses Claude Code's native Task system instead of external tooling.
🚧 Work in Progress — See PLAN.md for the full roadmap.
Currently implemented:
using-gambit skillbrainstormingexecuting-plansPRs welcome. Follow the skill structure in skills/using-gambit/SKILL.md as a template.
MIT
Inspired by:
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