By TrogonStack
Event Modeling skills for brainstorming, designing, slicing, and validating software systems following the Event Modeling methodology
Step 6 of Event Modeling - Apply Conway's Law with swimlanes. Organize events into autonomous system parts that different teams can independently own. Use after defining inputs/outputs. Do not use for: planning feature slice implementation order (use eventmodeling-slicing-event-models) or defining command/read model boundaries (use eventmodeling-designing-event-models).
Step 1 of Event Modeling - Brainstorm all domain events from requirements. Extract every state-changing event the system could have. Use when starting event modeling from requirements or a new domain. Do not use for: arranging events in sequence (use eventmodeling-plotting-events), designing commands or read models (use eventmodeling-designing-event-models), or when a complete event list already exists.
Step 8 of Event Modeling - Completeness Check. Verify every field has origin and destination. Ensure complete event model before code generation. Use after all scenarios defined. Do not use for: architectural validation against event sourcing principles (use eventmodeling-validating-event-models) or elaborating Given-When-Then specs (use eventmodeling-elaborating-scenarios).
Designs event-sourced domain models. Maps business processes to immutable events and state projections. Events are the source of truth; state is derived from events for command validation. Use when designing event streaming architectures from domain analysis. Do not use for: brainstorming events from scratch (use eventmodeling-brainstorming-events), optimizing stream sizing or snapshotting (use eventmodeling-optimizing-stream-design), or translating external system events (use eventmodeling-translating-external-events).
Step 7 of Event Modeling - Elaborate scenarios using Given-When-Then format. Specify behavior of commands and views. Each spec tied to exactly one command or view. Use after defining systems and boundaries. Do not use for: architectural validation (use eventmodeling-validating-event-models) or verifying field completeness across the model (use eventmodeling-checking-completeness).
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AgentSkills is a Claude plugin that extends AI agents with reusable skills and commands for enhanced productivity and specialized capabilities. The plugin provides a modular architecture for distributing and sharing agent capabilities, enabling developers to leverage pre-built expertise rather than recreating solutions from scratch.
AgentSkills provides a collection of modular skills and commands that can be installed and used by Claude-powered agents. These skills enable agents to perform specific tasks more effectively, from code generation patterns to workflow automation. The plugin architecture allows for easy distribution and sharing of agent capabilities across different projects and teams.
The need for AgentSkills arises from the challenge of repeatedly implementing similar agent behaviors and patterns across different contexts. Instead of recreating specialized knowledge and workflows each time, developers can leverage pre-built skills that encapsulate best practices, domain expertise, and proven solutions. This reduces development time, ensures consistency, and enables rapid deployment of sophisticated agent capabilities.
AgentSkills is useful for developers building AI-powered applications with Claude, teams looking to standardize agent behaviors across projects, and organizations seeking to share and maintain reusable agent expertise. It's particularly valuable for those working with event modeling, command patterns, and complex automation workflows where consistent, tested approaches are essential.
claude plugin marketplace add TrogonStack/agentskills
claude plugin install {plugin-name}@trogonstack
See all available plugins under plugins directory.
See CONTRIBUTING.md for guidelines on commit messages and releases.
npx claudepluginhub trogonstack/agentskills --plugin trogonstack-eventmodelingNATS messaging skills for designing subject hierarchies with naming conventions and wildcard patterns
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