By trailofbits
Iteratively develop HTML/JS web games through a reliable loop: implement small code changes, run Playwright tests with simulated input bursts and pauses, inspect screenshots and rendered text, and review console errors for rapid feedback and refinement.
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npx claudepluginhub trailofbits/skills-curated --plugin openai-develop-web-gameBuilds multi-language source code graphs for security analysis: call graphs, attack surface mapping, blast radius, taint propagation, complexity hotspots, and entry point enumeration. Generates Mermaid diagrams (call graphs, class hierarchies, dependency maps, heatmaps). Compares code graph snapshots for structural diff and evolution analysis. Runs graph-informed mutation testing triage (genotoxic). Generates mutation-driven test vectors (vector-forge). Extracts crypto protocol message flows and converts Mermaid diagrams to ProVerif models. Projects SARIF and weAudit findings onto code graphs. Use when analyzing call paths, mapping attack surface, visualizing code architecture, triaging survived mutants, generating cryptographic test vectors, diagramming crypto protocols, formally verifying protocols, or augmenting audits with static analysis findings.
Configures mewt or muton mutation testing campaigns — scopes targets, tunes timeouts, and optimizes long-running runs. Use when the user mentions mewt, muton, mutation testing, or wants to configure or optimize a mutation testing campaign.
Annotates codebases with dimensional analysis comments documenting units, dimensions, and decimal scaling. Use when someone asks to annotate units in a codebase, perform a dimensional analysis, or find vulnerabilities in a DeFi protocol. Prevents dimensional mismatches and catches formula bugs early.
Audits GitHub Actions workflows for security vulnerabilities in AI agent integrations (Claude Code Action, Gemini CLI, OpenAI Codex, GitHub AI Inference)
Automatically reviews and fixes Claude Code skills through iterative refinement until they meet quality standards. Requires plugin-dev plugin.
Use when the task requires automating a real browser from the terminal (navigation, form filling, snapshots, screenshots, data extraction, UI-flow debugging) via `playwright-cli` or the bundled wrapper script. Originally from OpenAI's curated skills catalog.
The game studio for the agent internet. Build, monetize, and ship browser games with one command. Phaser 2D, Three.js 3D, Play.fun monetization. Works with 40+ AI coding agents.
15-agent AI engineering team for Claude Code. Full sprint cycle: Think, Plan, Build, Review, Test, Ship, Reflect. HITL checkpoints, handoff contracts, eval system, and 3 sprint modes.
Agent tooling for Summer Engine: game-dev skills, lifecycle hooks, and a 44-tool MCP bridge to the local desktop app.
Build s&box games by talking to Claude. Bundles the Claude Bridge MCP server, a screenshot-driven game-dev workflow skill, and an optional sbox-game-dev specialist agent. The s&box editor addon must be installed separately (see README).
Develop, test, build, and deploy Godot 4.x games with Claude Code. Includes GdUnit4 testing, web/desktop exports, CI/CD pipelines, and deployment to Vercel/GitHub Pages/itch.io.