By ra100
Expert skills for Blender 5.1: geometry nodes, shader nodes, compositor nodes, Python scripting (operators, panels, add-ons), animation & rigging (keyframes, drivers, constraints, armatures), modeling & modifiers (bmesh, modifier stack), physics simulation (rigid body, cloth, fluid, particles), and scene & rendering (render engines, output, import/export, color management). Provides complete API references, node/modifier/constraint catalogs, recipes, and debugging guides. Integrates with the official Blender MCP Server (Blender Lab) when available.
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Blender 5.x animation and rigging — keyframes, FCurves, layered actions, drivers, constraints, armatures, IK/FK, shape keys, NLA editor, and bone collections via Python (bpy). Includes 5.1 changes (Smooth Gaussian FCurve modifier, Apply to Basis, layered action performance).
Blender 5.x compositor nodes — post-processing, color grading, denoising, keying, glare, depth of field, render pass separation, multi-layer EXR output, and scripting compositing pipelines via Python (bpy). Includes 5.1 changes (Sequencer Strip Info, Mask to SDF, Mix node alpha improvements).
Blender 5.x geometry nodes — procedural modeling, scattering, mesh/curve/volume ops, simulation zones, repeat zones, Bone Info, Font socket, UV nodes, volume grid nodes, and scripting node trees via Python (bpy). Includes 5.0 and 5.1 changes.
Blender 5.x modifiers, bmesh API, mesh editing operators, sculpting setup — SubSurf, Boolean, Array, Mirror, Bevel, bmesh procedural mesh creation, and modeling pipelines via Python (bpy). Includes 5.1 changes (Boolean speed, Corrective Flip Normals, UV improvements).
Blender 5.x physics simulations — rigid body, cloth, fluid/smoke/fire (Mantaflow), soft body, particles, force fields, collisions, and simulation baking/caching via Python (bpy).
Expert skills for Blender 5.x Python scripting (targeting 5.0 and 5.1). Provides complete API references, node/modifier/constraint catalogs, recipes, and debugging guides across 8 domains.
| Skill | Description |
|---|---|
| blender-geometry-nodes | ~373 geometry nodes, procedural modeling, Bone Info node, String to Curves fields, volume grid nodes, SVD |
| blender-shader-nodes | ~95 shader nodes, PBR/procedural/glass/metal recipes, Raycast node, Normal Map OpenGL/DirectX (5.1) |
| blender-compositing-nodes | ~80 compositor nodes, denoise/color grading/keying, Sequencer Strip Info, Mask to SDF (5.1) |
| blender-python-scripting | Operators, panels, add-ons, handlers, timers, property system, Python 3.13 (5.1) |
| blender-animation-rigging | Keyframes, FCurves, Smooth Gaussian modifier (5.1), Apply to Basis, drivers, ~45 constraints, IK/FK, NLA |
| blender-modeling-modifiers | ~50 modifiers, bmesh API, boolean speedups (5.1), Corrective Flip Normals, hard surface/retopo workflows |
| blender-physics-simulation | Rigid body, cloth, fluid (Mantaflow), soft body, particles, force fields, baking |
| blender-scene-rendering | Cycles/EEVEE, AVIF output (5.1), HTJ2K EXR, OpenColorIO 2.5, color management, import/export, linking |
Add the marketplace and install the plugin:
claude plugin marketplace add ra100/blender-claude-plugin
claude plugin install blender-skills@blender-claude-marketplace
Or from a local checkout:
claude plugin marketplace add /path/to/blender-claude-plugin
claude plugin install blender-skills@blender-claude-marketplace
Copy the plugin directory into the agent's plugin search path. The agent needs to read .claude-plugin/plugin.json to discover the plugin and skills/*/SKILL.md to activate individual skills.
The skills are designed to work alongside the official Blender MCP Server (Blender 5.1+). Once configured, Claude can drive Blender directly instead of emitting scripts to copy-paste. See docs/blender-mcp-setup.md for the full setup. Skills work without it — they fall back to generating runnable bpy scripts.
The skills activate automatically based on your prompt. Ask Claude to:
Each skill includes a task decision tree, common recipes, debugging guides, and full Python API references with correct type strings.
skills/
├── blender-geometry-nodes/
│ ├── SKILL.md
│ └── references/
│ ├── node_reference.md
│ └── python_api.md
├── blender-shader-nodes/
│ ├── SKILL.md
│ └── references/
│ ├── node_reference.md
│ └── python_api.md
├── blender-compositing-nodes/
│ ├── SKILL.md
│ └── references/
│ ├── node_reference.md
│ └── python_api.md
├── blender-python-scripting/
│ ├── SKILL.md
│ └── references/
│ ├── python_api.md
│ └── data_model_reference.md
├── blender-animation-rigging/
│ ├── SKILL.md
│ └── references/
│ ├── constraint_reference.md
│ └── python_api.md
├── blender-modeling-modifiers/
│ ├── SKILL.md
│ └── references/
│ ├── modifier_reference.md
│ └── python_api.md
├── blender-physics-simulation/
│ ├── SKILL.md
│ └── references/
│ ├── physics_reference.md
│ └── python_api.md
└── blender-scene-rendering/
├── SKILL.md
└── references/
├── settings_reference.md
└── python_api.md
npx claudepluginhub ra100/blender-claude-plugin --plugin blender-skillsUI/UX design intelligence. 67 styles, 161 palettes, 57 font pairings, 25 charts, 15 stacks (React, Next.js, Vue, Svelte, Astro, SwiftUI, React Native, Flutter, Tailwind, shadcn/ui, Nuxt, Jetpack Compose). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app. Elements: button, modal, navbar, sidebar, card, table, form, chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, flat design. Topics: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient.
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