By Mark-Taikai
Ship Lovable apps to iOS TestFlight and Google Play. Wraps apps in Capacitor, registers services (RevenueCat, OneSignal, Capgo), builds, and submits — with zero app store knowledge required. Includes native Google/Apple Sign-In via Supabase Edge Functions.
Add a native Capacitor feature or plugin to a published app. Installs the plugin, wires up the code, rebuilds, and submits a new version to TestFlight and Play Store. Triggered by: "add haptics to [app]", "add camera", "add biometrics", "add [native feature] to [app]", "enable push notifications", "add native [feature]", "the new Capacitor [plugin] is out", "add Face ID", "add Apple Pay".
Ship a Lovable app to iOS TestFlight and Google Play. Registers all third-party services, wraps the app in Capacitor, and submits builds — no app store knowledge required. Triggered by: "ship this app", "publish this Lovable app", "wrap in Capacitor", "get this on TestFlight", "submit to App Store", "deploy to Play Store", "turn this into a native app", "put this on the app store".
Push an OTA update to a published app after making changes in Lovable. Pulls the latest code, builds, and deploys via Capgo so installed apps update silently without a new App Store submission. Triggered by: "update [app name]", "push update for [app]", "deploy latest Lovable changes", "push OTA", "sync latest changes to the app", "publish new version", "the app needs an update".
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Ship your Lovable web app to the iPhone and Android home screen — by talking to Claude.
No Xcode. No Android Studio. No app-store paperwork. You describe your app in Lovable, then say "ship this app" to Claude. The plugin does the rest — TestFlight in about 30 minutes, Google Play right after.
You built something amazing in Lovable. Now you want it as a real iOS and Android app — installable from the App Store, with push notifications, in-app purchases, native Google / Apple Sign-In.
Doing that yourself means: weeks of Capacitor configuration, Apple Developer Portal navigation, Google Play Console paperwork, certificates, signing keys, edge functions for OAuth on Lovable-managed Supabase, CI workflows, Info.plist surgery, ITMS rejection emails…
Or you install this plugin and say "ship this app to TestFlight". That's the actual workflow.
flowchart LR
A["Lovable web app<br/>(GitHub repo)"] -->|"\"ship this app\""| B["This plugin"]
B --> C["📱 TestFlight"]
B --> D["🤖 Google Play"]
A2["Lovable change"] -->|"\"push update\""| B2["This plugin"]
B2 --> E["📡 OTA to all installed apps"]
| 📦 Three skills | ship (first time), update (OTA after edits), add-native (camera, Face ID, etc.) |
| ⚡ First ship: ~30 minutes | From Lovable URL to TestFlight invite, including Apple Developer + Google Play registration |
| 🔄 OTA updates: instant | Push Lovable changes to installed apps without an app-store re-submission |
| 🔐 Native Google + Apple Sign-In | The Supabase Edge Function trick that makes native sign-in actually work on Lovable-managed Supabase |
| 🛡️ Battle-tested | Real April-2026 gotchas baked in: ITMS-91061, iOS 26 SDK deadline, provisioning-profile invalidation, /tmp clearing |
| 🧠 Persistent memory | Remembers your Apple Team ID, RevenueCat keys, OneSignal IDs across runs — never asks twice |
Step 1 — Install the plugin. Pick the path for whichever Claude product you use:
.plugin file onto the install dialog — done.Cowork doesn't support adding GitHub marketplaces directly from chat, so the drag-drop is the supported path. Future Cowork versions may change this.
In your terminal, with Claude Code running, paste:
/plugin marketplace add Mark-Taikai/lovable-to-app-store
/plugin install lovable-to-app-store@lovable-to-app-store
To update later when a new version ships:
/plugin update lovable-to-app-store@lovable-to-app-store
Step 2 — Have these accounts ready (the plugin will walk you through each):
Step 3 — Talk to Claude:
"Ship this app to TestFlight: https://github.com/your/lovable-app"
Claude will ask ~6 plain-English questions, register everything, and submit your build. About 30 minutes later you'll have a TestFlight link to tap.
📖 More detail: Getting Started Guide
If you've never seen Xcode, that's fine. The plugin handles:
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