By kitaekatt
Unreal Engine automation: Python API for asset inspection and data extraction; MCP server for live Editor authoring (actors, Blueprints, materials, PIE)
Use when cleaning up Unreal ObjectRedirector assets in a P4-backed UE project. Do NOT use for non-P4 projects.
Use when automating the Unreal Editor via the MCP server -- spawning actors, authoring graphs, driving PIE. Do NOT use for on-disk asset inspection.
Use when reading, writing, or extracting Unreal Editor data via Python. Do NOT use for blueprint edits or non-Python Editor work.
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npx claudepluginhub kitaekatt/plugins-kit --plugin unreal-kitCache usage reporting - per-request and session-level cache hit analysis from Claude Code transcripts
Centralized bootstrap engine for Claude Code plugins
Multi-agent local code review of Perforce changelists using Claude subagents
Git + GitHub multi-agent code review (/git-code-review) plus gh CLI bootstrap (auth + optional org membership). Shares chunking + CLAUDE.md primitives with p4-kit via bootstrap_lib.code_review.
Skill authoring + shared audit framework. Vocabulary, type contracts, single-skill audit (/skill-audit), cross-reference audit/remediation (/references-audit), and the canonical audit-framework (primitives, compositions, audit-kinds, viewer-kinds) that other plugins' audits and viewers ride on.
Comprehensive skill pack with 66 specialized skills for full-stack developers: 12 language experts (Python, TypeScript, Go, Rust, C++, Swift, Kotlin, C#, PHP, Java, SQL, JavaScript), 10 backend frameworks, 6 frontend/mobile, plus infrastructure, DevOps, security, and testing. Features progressive disclosure architecture for 50% faster loading.
Harness-native ECC operator layer - 67 agents, 271 skills, 92 legacy command shims, reusable hooks, rules, selective install profiles, and production-ready workflows for Claude Code, Codex, OpenCode, Cursor, and related agent harnesses
Reliable automation, in-depth debugging, and performance analysis in Chrome using Chrome DevTools and Puppeteer
A growing collection of Claude-compatible academic workflow bundles. Covers scientific figures, manuscript writing and polishing, reviewer assessment, citation retrieval, data availability, paper reading, literature search, response letters, paper-to-PPTX conversion, and evidence-grounded Chinese invention patent drafting. Rules are organized as reusable skill folders with explicit workflows and quality checks.
Core skills library for Claude Code: TDD, debugging, collaboration patterns, and proven techniques
Develop, test, build, and deploy Godot 4.x games with Claude Code. Includes GdUnit4 testing, web/desktop exports, CI/CD pipelines, and deployment to Vercel/GitHub Pages/itch.io.