By dmaynor
Generate isometric sprite sheet images for Ghost-in-the-Shell-inspired dual-plane city simulation.
Private plugin marketplace for Claude Code.
| Plugin | Description |
|---|---|
cyber-range-design | Design and implement high-fidelity cyber ranges |
design-philosophy | Rigorous design philosophy for simplicity, UX, and quality |
gits-dual-plane-isometric-assets | Isometric sprite sheets for dual-plane city simulation |
godot | Godot Engine 4.x game development |
purple-teaming | Purple team exercises and detection validation |
sat-analysis | Structured Analytic Techniques for rigorous analysis |
simulation-components | Modular virtualized services for cyber range sims |
strategic-advisor | Brutally honest strategic evaluation |
swarm-orchestration | Multi-agent swarm orchestration with TD coordination |
zero-analysis | Critical analysis persona for security research |
zig | Zig systems programming language |
# Add this marketplace
/plugin marketplace add dmaynor/dmaynor-skills-marketplace
# Install a plugin
/plugin install cyber-range-design@dmaynor-skills-marketplace
Based on adoption, maintenance, documentation, and repository signals. Not a security audit or endorsement.
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Sign in to claimPlan and execute purple team exercises for detection validation.
Reverse engineer USB HID peripherals via Linux hidraw — protocol capture, decoding, firmware analysis, and replication.
Systematic attack surface enumeration for Apple Silicon devices (A-series, M-series). Use when: (1) starting security re
Diagnose and recover non-booting Windows machines from a Linux recovery environment. Covers NTFS repair, hibernation clearing, GPU driver crash recovery, data backup, and BCD repair.
Debug Claude Code hook errors (SessionStart, UserPromptSubmit, PreToolUse, PostToolUse).
npx claudepluginhub dmaynor/dmaynor-skills-marketplace --plugin gits-dual-plane-isometric-assetsEditorial "Indie Game Dev" bundle for Claude Code from Antigravity Awesome Skills.
Fast, lightweight 2D rendering engine for creating interactive graphics, particle effects, and canvas-based applications using WebGL/WebGPU. Use this skill when building 2D games, particle systems, interactive canvases, sprite animations, or UI overlays on 3D scenes. Triggers on tasks involving PixiJS, 2D rendering, sprite sheets, particle effects, filters, or high-performance canvas graphics. Alternative to Canvas2D with WebGL acceleration for rendering thousands of sprites at 60 FPS.
Comprehensive game development learning system with 7 specialized agents, 21 in-depth skills, 4 slash commands, and automation hooks. Master game design, programming, graphics, audio, networking, tools, and publishing across Unity, Unreal Engine, and Godot.
Build s&box games by talking to Claude. Bundles the Claude Bridge MCP server, a screenshot-driven game-dev workflow skill, and an optional sbox-game-dev specialist agent. The s&box editor addon must be installed separately (see README).
UI/UX design intelligence. 67 styles, 161 palettes, 57 font pairings, 25 charts, 15 stacks (React, Next.js, Vue, Svelte, Astro, SwiftUI, React Native, Flutter, Tailwind, shadcn/ui, Nuxt, Jetpack Compose). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app. Elements: button, modal, navbar, sidebar, card, table, form, chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, flat design. Topics: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient.
Comprehensive skill pack with 66 specialized skills for full-stack developers: 12 language experts (Python, TypeScript, Go, Rust, C++, Swift, Kotlin, C#, PHP, Java, SQL, JavaScript), 10 backend frameworks, 6 frontend/mobile, plus infrastructure, DevOps, security, and testing. Features progressive disclosure architecture for 50% faster loading.