By andriar
Train a Pokémon with every Claude Code session. EXP, evolution chains, wild catches, shiny hunts, trainer titles, and a live ASCII status bar.
Sign in to Pokemon Buddy Hub (one-time, links your CLI to a public profile)
Back up your buddy + stats + collection as a transferable JSON file
Award a badge. Usage — /poke:badge <context of achievement>
Challenge a gym leader to a PvP battle. Win earns the badge.
Set your trainer bio or title on Pokemon Buddy Hub. Usage — /poke:bio set <text> | title <text> | clear
Pokémon Master Coach persona. Load when the user wants Claude to speak as a Pokémon trainer — mapping programming concepts to Pokémon mechanics (bugs=status conditions, deploy=League challenge, refactor=move relearner, tests=training battles, performance=Speed, architecture=team composition). Trigger on explicit requests like "be the Pokemon coach", or when the user has enabled the persona via /poke:persona on.
Lean code review — works only from git diff, no file reads, no subagents. Fixes reuse, quality, and efficiency issues directly inline.
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Verify ownership to unlock analytics, metadata editing, and a verified badge. GitHub access is read-only (username + org membership).
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Verify ownership to unlock analytics, metadata editing, and a verified badge. GitHub access is read-only (username + org membership).
Sign in to claimBased on adoption, maintenance, documentation, and repository signals. Not a security audit or endorsement.
A Pokemon companion system for Claude Code — your coding progress earns XP, wild Pokemon appear as rewards, and a live status bar tracks your buddy at all times.
Daily streak XP multiplier — consecutive-day coding multiplies XP: 1.0 + min(streak, 30) × 0.02 (caps at ×1.60 on day 30); 🔥N shown in statusline when streak ≥ 3
8 Gym Badges — earned through in-game activity, each unlocking a feature:
| Badge | Earn by | Unlocks |
|---|---|---|
| 🪨 Boulder | First catch | Exp Share |
| 💧 Cascade | 10 Pokémon caught | Shiny rate 1/200 → 1/150 |
| ⚡ Thunder | Level 10 | Party XP slot 2 |
| 🌈 Rainbow | 5 features shipped | Held item drops |
| 💜 Soul | 7-day streak | Egg hatching |
| 🌿 Marsh | 20 Pokémon caught | Double berry drop |
| 🔥 Volcano | Ship 3 times | Evolve 1 level earlier |
| 🌍 Earth | Level 30 | Weekly raid battles |
Held items — equip one item to your active buddy:
Party battles — up to 3 Pokémon in your active trio; XP splits 60%/25%/15% (Thunder badge)
Regional variants — repeat catches roll 15% chance for Alolan/Galarian forms (Vulpix, Zigzagoon)
Trade evolutions — /poke:export triggers Gastly→Gengar, Abra→Alakazam; /poke:backup triggers Machop→Machamp
Weekly raid boss — legendary spawns every Monday; each XP gain chips HP; KO adds boss to collection (Earth badge)
Egg hatching — earn an egg via 10 catches or 7-day streak; 200 XP to hatch a baby Pokémon (Soul badge)
Exp Share — overflow XP from a capped buddy splits evenly across non-maxed party members (Boulder badge)
shiny_count tracked on trainer card (✨×N). Milestones at 5 (Shiny Collector 🌟) and 10 (Shiny Connoisseur 🌠) catches./poke:battle <leader> challenges Brock, Misty, Lt. Surge, Erika, Koga, Sabrina, Blaine, Giovanni. First win earns that leader's gym badge. Uses TYPE_CHART + buddy stats.💫 MEGA EVOLVED! flash in log)./poke:status — full status card with stats, moves, badges, gym badges, held item, egg progress, party/poke:card — shareable ASCII trainer card/poke:export — full-page HTML trainer card + OpenGraph social share SVG/poke:history — chronological journey narrative grouped by month; --export flag writes journey.htmlChoose your role during setup — each maps to a Pokémon type that weights wild encounters 3×:
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