By AccelByte
Public AI coding agents, skills, and MCP servers for AccelByte.
Use before working with AccelByte skills or when a request mentions AccelByte, AGS, AMS, Extend, Matchmaking, ADT, IAM, namespaces, SDKs, AccelByte CLI, or AccelByte MCP servers. Establishes AccelByte skill routing, grounding rules, and host-native progress tracking across harnesses.
AccelByte Extend — custom server-side game logic on AGS. Use for choosing an Extend pattern (Override, Event Handler, Service Extension), scaffolding a service, deploying to AGS, running locally, testing, and debugging.
AccelByte Gaming Services (AGS) — managed game backend. Covers player auth (IAM), lobby, sessions, matchmaking, leaderboards, achievements, store, wallet, entitlements, analytics, social, and more. Default landing skill for any AccelByte question not pinned to ags-extend. Use whenever the user mentions AccelByte, AGS, IAM, OAuth clients, PCCU, namespaces, or any AGS module — even without saying 'AGS' explicitly.
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This plugin requires configuration values that are prompted when the plugin is enabled. Sensitive values are stored in your system keychain.
AGS_API_MCP_URLYour AGS environment's MCP endpoint. Private Cloud: https://{environment_name}.accelbyte.io/mcp. Shared Cloud (custom namespace): https://{studio_namespace}.prod.gamingservices.accelbyte.io/mcp.
${user_config.AGS_API_MCP_URL}Public AI coding agents, skills, and MCP servers for AccelByte.
Once installed, skills activate automatically when your AI assistant recognizes a relevant AccelByte question — no special commands needed. You can also invoke any skill directly using its slash command.
For connecting your assistant to a live AccelByte environment, each skill can configure MCP servers on a per-project basis — your assistant will walk you through it when you're ready.
AccelByte Gaming Services (AGS) is the managed backend that handles player accounts, sessions, matchmaking, leaderboards, achievements, the item store, wallet, and more — so you can focus on building your game.
The full AGS platform: player authentication (IAM), real-time lobby and presence, sessions and matchmaking, leaderboards, achievements, item store, wallet, entitlements, and namespace management.
/ags matchmaking plan
/ags matchmaking debug
/ags ams fleet
/ags ams debug
/ags integrate
/ags doctor
/ags init walks you through namespace setup, SDK install, and IAM client config from scratch./ags integrate guides you module by module: auth, lobby, matchmaking, store, achievements, and more./ags install-sdk detects your engine (Unreal, Unity, Godot, web) and runs the right installer./ags debug traces auth errors, lobby disconnects, matchmaking timeouts, and store failures./ags doctor walks from symptom to root cause, then hands off to the right fix./ags explore gives you a read-only overview of what's configured in your AGS environment./ags wizard helps you decide what to build next and produces an implementation plan./ags matchmaking plan and /ags matchmaking debug cover rules, tickets, MMR, pools, and X-Ray./ags ams fleet and /ags ams debug cover fleet sizing, uploads, AMS Simulator, and claimability.Legacy Matchmaking and AMS compatibility shims remain for one release. New prompts should use /ags matchmaking ... and /ags ams ....
/ags ask explains what AGS is and which modules cover your needs./ags init does the full setup: picks modules, bootstraps your namespace and IAM client, installs the SDK and CLI. Or step through it manually: /ags wizard → /ags connect-portal → /ags install-sdk → /ags install-cli./ags explore gives you a read-only overview of what's already configured before you touch anything./ags integrate walks you module by module: auth, lobby, matchmaking, store, achievements, and more./ags doctor narrows the symptom to a cause, then /ags debug traces the failure in your running game./ags observe pulls logs and signals from a deployed namespace. Pair it with the AGS API MCP server for real-time data.AGS Extend lets you run custom server-side game logic — matchmaking filters, leaderboard tiebreakers, anti-cheat hooks, custom statistics, and more — as lightweight services deployed on AccelByte's infrastructure, without managing your own servers.
Picking the right Extend pattern, scaffolding a new service, defining its API, running it locally, deploying it to AGS, and debugging it in production.
/ags-extend What Extend pattern fits a custom matchmaking filter?
/ags-extend Scaffold a new Override service for leaderboard ranking
/ags-extend My service won't start after deploy — help me debug it
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