Task-focused workflow orchestration for Claude Code
npx claudepluginhub smileynet/line-cookSimple workflow orchestration for Claude Code sessions - mise, prep, cook, serve, tidy, plate, run
Game design spice for Line Cook — MLP scoping, core loop frameworks, economy design, difficulty curves, content planning, mechanics palette, playtesting, scenario walkthroughs, anti-patterns, architecture auditing, with interactive commands, code review agent, and implementation guidance
Code quality spice for Line Cook — decision frameworks, antipattern detection, refactoring patterns, tradeoff analysis, YAGNI guidance, dead code pruning, and plan auditing
Think big, execute small.
Use the Mise Cycle to brainstorm freely — explore possibilities, ask hard questions, and plan ambitious work in a single creative session. Then hand off to the Run Cycle, where strong guardrails keep execution disciplined: small context windows prevent scope creep, and acceptance criteria at every level (task, feature, epic) ensure quality gates are met before work ships.
The result: you stay in deep work while AI handles structured execution with built-in checkpoints.
Mise Cycle Run Cycle
┌──────────────────┐ ┌──────────────────┐
│ │ │ │
│ /brainstorm │ │ /prep ◄────┐ │
│ ↓ │ │ ↓ │ │
│ /sample │ │ /cook │ │
│ ↓ │ │ ↓ │ │
│ /scope │ │ /serve │ │
│ ↓ │ │ ↓ │ │
│ /finalize ─────┼─────► │ /tidy ─────┘ │
│ │ │ next task │
└──────────────────┘ └──────────────────┘
Brainstorm → Sample → Scope → Finalize. Turn unstructured ideas into well-scoped, dependency-ordered tasks with test specs.
Prep → Cook → Serve → Tidy. Execute one task at a time with TDD, AI peer review, and automatic commit/push.
Repeat Run Cycles hands-free until no ready tasks remain. Same quality gates, no supervision needed. Supports Claude Code and Kiro via --cli kiro.
/line:init # Verify your setup
bd init # Initialize beads in your project
/line:mise # Plan your work (brainstorm → sample → scope → finalize)
# Clear context
/line:run # Execute (prep → cook → serve → tidy)
New here? Run
/line:initto verify your setup, then see the Getting Started walkthrough.
Use Line Cook when:
Skip it when:
Beads provides git-native issue tracking with memory between sessions.
brew install beads
See beads repo for npm/go options.
Claude Code:
/plugin marketplace add smileynet/line-cook
/plugin install line@line-cook
OpenCode:
git clone https://github.com/smileynet/line-cook.git ~/line-cook
cd ~/line-cook/plugins/opencode && ./install.sh
Kiro:
git clone https://github.com/smileynet/line-cook.git ~/line-cook
python3 ~/line-cook/plugins/kiro/install.py
What if all my tasks are blocked?
Run /line:plan-audit to check your dependency graph. Common causes: circular dependencies, a blocker that was never created, or a task that's done but wasn't closed (bd close <id>).
More questions answered in the full FAQ.
Domain-specific addons that enhance planning. Spices load automatically during /mise when relevant project context is detected.
| Spice | What it adds |
|---|---|
| game-spice | Interactive game design workflow — brainstorm, simulate, and build-plan commands plus 14 knowledge skills covering MLP scoping, core loops, economy design, mechanics palette, playtesting, and architecture review |
| code-spice | Code quality foundations — readability, naming, refactoring, error handling, antipatterns, tradeoff analysis, testing guidance, and an automated code-quality critic for /line:serve |
game-spice is for game projects (design sessions, balance checks, walkthroughs). code-spice is for any software project (code quality, review prep, smell detection). Both can be installed together.
/plugin install game@line-cook # game design workflow
/plugin install code@line-cook # code quality toolkit
MIT
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